Search found 18 matches

by lolzorbot
01 Aug 2011, 04:50
Forum: Feature suggestions
Topic: Dedicated xkore2 account char server
Replies: 2
Views: 4631

Re: Dedicated xkore2 account char server

Thanks! will take a look at it and maybe modify it to have a charater server :D i took a look at it nice code but, it now has a gaping security hole in that the charater server now accepts any session you should have used the bus system to send the sessionid and register in the sessionstore that way...
by lolzorbot
31 Jul 2011, 11:15
Forum: Feature suggestions
Topic: Dedicated xkore2 account char server
Replies: 2
Views: 4631

Dedicated xkore2 account char server

first of all i am loving the fact that xkore2 is working again! no more remembering all of the complicated passwords that all the bots have! but i would like to have a dedicated account + character server (at-least per servertype) so i can switch between bots very quickly just by clicking on "option...
by lolzorbot
01 Mar 2011, 17:33
Forum: Tester's corner
Topic: IPC.pm strikes back
Replies: 2
Views: 1870

Re: IPC.pm strikes back

MediaServer lives @ svnz\openkore\trunk\src\MediaServer\ MediaClient lives @ svnz\plugins\mediaClient\trunk\ the media server plays files the client instructs it to play. the client makes the server play sounds like BGM music, attack sounds, etc so basically its the audio part of the RO client :) Ma...
by lolzorbot
02 Jan 2011, 07:52
Forum: Tester's corner
Topic: Fix for beeping on windows (untested)
Replies: 7
Views: 3648

Re: Fix for beeping on windows (untested)

kLab thanks for updating everthing but when starting the new 2010-01-01 binaries (start or wxstart) i get a cant find libgcc_s_dw2-1.dll error (you forgot the compile it into the exe?) after clicking ok i get this Can't load 'D:/openkore/XSTools.dll' for module XSTools: load_file:The specified modul...
by lolzorbot
17 Aug 2010, 04:02
Forum: Fixed bugs
Topic: r7261 | xkore not going back to "Not connected" state
Replies: 6
Views: 4371

Re: r7261 | xkore not going back to "Not connected" state

no not a problem but i just noticed it

lock and move please :)
by lolzorbot
12 Aug 2010, 06:16
Forum: Fixed bugs
Topic: r7261 | xkore not going back to "Not connected" state
Replies: 6
Views: 4371

Re: r7261 | xkore not going back to "Not connected" state

i just mean that all old data is available after it switched from "connected" to "connecting" state
by lolzorbot
11 Aug 2010, 12:54
Forum: Fixed bugs
Topic: r7261 | xkore not going back to "Not connected" state
Replies: 6
Views: 4371

Re: r7261 | xkore not going back to "Not connected" state

atleast openkore now says that the status is connecting :)

but the list of nearby monsters is still there
is this by design or something? or do you think someone can still get some use out of it?
by lolzorbot
25 Jul 2010, 10:29
Forum: Fixed bugs
Topic: r7429 | automacro and !include with call { sections
Replies: 2
Views: 2628

r7429 | automacro and !include with call { sections

oke so this bug is kinda hard to explain in just the topic title so i have 3 files like so # macro.txt !include macro-good.txt !include macro-evil.txt # macro-good.txt automacro good { timeout 5 call { log i am a good macro that does nice things } } # macro-evil.txt automacro evil { timeout 9999 bas...
by lolzorbot
21 Jul 2010, 12:18
Forum: Other OpenKore support
Topic: Kore-RO v2 brainstorm thread
Replies: 172
Views: 116959

Re: Kore-RO v2 brainstorm thread

forums looks awesome :mrgreen:
but i kinda miss a link somewhere so that i can get back to the rest of the site

just my 5 zenny