Search found 12 matches

by tikztikz
09 Oct 2012, 05:46
Forum: Development Help
Topic: Status Problem (Lauda Agnus and Lauda Ramus)
Replies: 2
Views: 3357

Re: Status Problem (Lauda Agnus and Lauda Ramus)

hmm maybe there is no buff packet (on character_status) when casting lauda ramus/agnus, so kore can't display it. if u don't want to wait because the skill is fails, put the Action Delay on whenStatusInactive maybe can help :D whenStatusInactive Lauda RamusDelay, Action Delay timeout #your_timeout ...
by tikztikz
06 Oct 2012, 19:58
Forum: Development Help
Topic: Status Problem (Lauda Agnus and Lauda Ramus)
Replies: 2
Views: 3357

Status Problem (Lauda Agnus and Lauda Ramus)

I have checked each skill's status name in tables/pRO/statusnametable, but the problem is both of the status don't appear after casting the skill, resulting to errors when using whenStatusInactive in config. I have an alternative solution (using timeouts) but I think it's not the best one. (if skill...
by tikztikz
28 Jun 2012, 09:21
Forum: Development Help
Topic: How can I make a path in a map walkable?
Replies: 1
Views: 2757

How can I make a path in a map walkable?

I'm trying to make a macro of this course, and the problem is that kore can't walk through the water. I'm thinking of editing the .rsw or .gat file but I have no clue how to do it.

Image
by tikztikz
18 Mar 2012, 06:46
Forum: Macro Plugin
Topic: how to determine kill counts in a quest?
Replies: 6
Views: 5166

Re: how to determine kill counts in a quest?

^ I tried that code but it returns the total kill count needed, not the actual kill count thus always meeting the condition. Are you botting in an official server? If so, please post it's name so we can fix this. yes, it's an official server. It's Philippine Ragnarok Online, New Iris. Also, one thi...
by tikztikz
15 Mar 2012, 03:46
Forum: Macro Plugin
Topic: how to determine kill counts in a quest?
Replies: 6
Views: 5166

Re: how to determine kill counts in a quest?

^

I tried that code but it returns the total kill count needed, not the actual kill count thus always meeting the condition.
by tikztikz
14 Mar 2012, 01:41
Forum: Macro Plugin
Topic: how to determine kill counts in a quest?
Replies: 6
Views: 5166

how to determine kill counts in a quest?

e.g.

macro kc {
$killcount = (the code for kill counts)
if ($killcount == 20) call talknpc
}
macro talknpc {
do stuff here
}

thanks for the help! :D
by tikztikz
28 Oct 2011, 09:12
Forum: Developers Corner
Topic: Usage: Packet Extractor v3
Replies: 794
Views: 2090626

Re: Usage: Packet Extractor v3

martnevado wrote:"Search for Packet Len Map Failed!"
yep. i got the same problem here when im trying to extract the new lokiexe.exe
by tikztikz
07 Oct 2011, 03:54
Forum: Bug reports
Topic: Secrament Problem
Replies: 14
Views: 51244

Re: how to recognize the skill/status on others (Secrament)

EternalHarvest wrote:

Code: Select all

$player->setStatus(EFST_AB_SECRAMENT => 1); # add status

$player->setStatus(EFST_AB_SECRAMENT => 0); # remove status
umm sir, sorry for the noob question but, where should i put those?
by tikztikz
06 Oct 2011, 00:47
Forum: Bug reports
Topic: Secrament Problem
Replies: 14
Views: 51244

how to recognize the skill/status on others (Secrament)

how can i make the skill secrament visible on other players?

thanks in advance.
by tikztikz
23 Sep 2011, 03:14
Forum: Bug reports
Topic: Secrament Problem
Replies: 14
Views: 51244

Secrament problem

http://forums.openkore.com/viewtopic.php?f=7&t=15723 solved. i used target_timeout 180 instead since it is not visible when cast on other players are there any solutions other than this? what if the skill fails due to delay? will it wait for another 180 seconds to cast secrament again? Then target_...