Search found 13 matches
- 30 Aug 2013, 09:40
- Forum: Other Plugins
- Topic: Need help in editing playerRecorder.pl
- Replies: 21
- Views: 15948
Re: Need help in editing playerRecorder.pl
So I wanted to try the version with the settings depending on the values in the config file: return if (existsInList($config{playerRecorder_notPlayers}, $targetName)); return if (existsInList($config{playerRecorder_notInMap}, $map)); These give me an error message once I see another player: Undefine...
- 11 Oct 2011, 11:56
- Forum: Other Plugins
- Topic: [alertsound] plugin - plays sounds on certain events
- Replies: 76
- Views: 77058
Re: Sound alerts plugin [win32] - v1.3 [1.9] by Joseph
No mp3 As expected with the direct interface to sndPlaySound. Well didn't know that, though it just takes simple convert work and here it goes. Is there any command to stop the sound? I want to play a sound and e.g. want to pause it 10 seconds afterwards: something like: do eval Utils::Win32::stopS...
- 05 Oct 2011, 11:55
- Forum: Other OpenKore support
- Topic: xkore 2, how to? [solved]
- Replies: 9
- Views: 19114
Re: xkore 2, how to?
Thanks everyone for your help.
EternalHarvest, latest version fixed the problem for me, thank you!
EternalHarvest, latest version fixed the problem for me, thank you!
- 05 Oct 2011, 11:40
- Forum: Developers Corner
- Topic: XKore 2 needs testers! (All servers)
- Replies: 52
- Views: 163148
Re: XKore 2 needs testers! (All servers)
EDIT: Works with latest (stupid me, should have downloaded it before) SVN on fRO. Server: fRO Problem: Receive the message "Disconnected from Server.", when trying to log in with userdata. Openkore Version: OpenKore what-will-become-2.1 ( r7770 ) Debug: [Oct 5 17:27:34 2011.12] Received packet: 006...
- 05 Oct 2011, 10:26
- Forum: Other OpenKore support
- Topic: xkore 2, how to? [solved]
- Replies: 9
- Views: 19114
Re: xkore 2, how to?
So I did it with GRYFF now and I could succesfully change the connection data. Though if I wanna connect I get the message "Disconnected from Server." Any ideas or should I better give up here? <connection> <display>English</display> <desc>None</desc> <address>127.0.0.1</address> <port>6900</port> <...
- 05 Oct 2011, 07:32
- Forum: Other OpenKore support
- Topic: xkore 2, how to? [solved]
- Replies: 9
- Views: 19114
Re: xkore 2, how to?
Xkore2 is explained pretty well in the wiki. If I can get it to work with it, others should at least have more complex questions/problems than "how to make xkore2 work"... If you are referring to this wiki article , then i tried it already, or what there stands at least. changed in config; XKore 2 ...
- 04 Oct 2011, 06:47
- Forum: Other OpenKore support
- Topic: xkore 2, how to? [solved]
- Replies: 9
- Views: 19114
Re: xkore 2, how to?
I will give you a few hints....you need GRFTool(unless the client reads from the data folder first. That's a fail server.) and you need to find and edit your servers sclient.xml or client.xml. If you can't figure out the rest I'm sorry I'm not spoon feeding. I'll try it, thank you so far. I was jus...
- 27 Sep 2011, 08:27
- Forum: Other OpenKore support
- Topic: xkore 2, how to? [solved]
- Replies: 9
- Views: 19114
xkore 2, how to? [solved]
Well I want to use xkore 2 on fRO, but I don't get it to work.
I changed xkore to 2 and secureadminpw to 0, but openkore itself doesnt even give an answer.
How can I use xkore 2 properly?
btw, if I get it right I can run openkore and then start ragnarok to play normally or to see what happens, right?
I changed xkore to 2 and secureadminpw to 0, but openkore itself doesnt even give an answer.
How can I use xkore 2 properly?
btw, if I get it right I can run openkore and then start ragnarok to play normally or to see what happens, right?
- 20 Sep 2011, 06:47
- Forum: Other Plugins
- Topic: [alertsound] plugin - plays sounds on certain events
- Replies: 76
- Views: 77058
Re: Sound alerts plugin [win32] - v1.3 [1.9] by Joseph
I'd need a solution to play sounds on Win7 64bit too :/
Ah, works now for me. No mp3 has to be encoded wav format x-X
Ah, works now for me. No mp3 has to be encoded wav format x-X
- 09 Sep 2011, 08:29
- Forum: Other OpenKore support
- Topic: Use Hiding if Mob on Screen/Range and Cloaking for Moving
- Replies: 2
- Views: 6427
Use Hiding if Mob on Screen/Range and Cloaking for Moving
Since my Assassin will receive Leech, I want him to use automatically the skills Hiding and Cloaking. He should just sit in a certain spot and use Hiding if any monster tries to attack him. Currently I use the following block: useSelf_skill Hiding { lvl 2 sp > 20 aggressives 1 monsters Kaho inLockOn...