@geffen DC bug
encountered the same. my workaround is to relog so as to close all open, existing dialog boxes. so far, it's working for me
Search found 90 matches
- 07 Sep 2011, 02:21
- Forum: pRO
- Topic: Polishing pRO Daily Quest Macro
- Replies: 8
- Views: 15960
- 07 Sep 2011, 02:19
- Forum: pRO
- Topic: Darkmoon will be back up in the future
- Replies: 68
- Views: 36599
Re: Darkmoon will be back up in the future
disabled ehbenj1320 wrote:@kuya emman
pRO parin /gg ..... wui peram GODLIES /gg
- 01 Sep 2011, 08:52
- Forum: pRO
- Topic: Darkmoon will be back up in the future
- Replies: 68
- Views: 36599
Re: Darkmoon will be back up in the future
sam, hanggang ngayon Noob pa rin yung rank mo ahaha. Jokesamanosuke1911 wrote:waaa nakakatanda T-T
Sana makumpleto ulti ung mga DM members at ang mga nakakatandang members nito...isa ka na dun
@benj
adik pa rin? /gg
- 12 Jan 2011, 22:31
- Forum: pRO
- Topic: [HEX STRINGS] < GameGuard / Multi Client > < New Chaos >
- Replies: 59
- Views: 54913
Re: [HEX STRINGS] < GameGuard / Multi Client > < New Chaos >
gmslave wrote:good afternoon guys! is there any updated hex strings for new chaos (renewal) to disable GG?
many thanks..
i tried to hex my rag.exe (fresh installed pRO) and search E8 2E 35 E3 FF but no strings found..
thanks.
Code: Select all
search: E8 2E 09 E3 FF
replace: 90 90 90 90 90
- 12 Jan 2011, 22:30
- Forum: pRO
- Topic: [HEX STRINGS] < GameGuard / Multi Client > < New Chaos >
- Replies: 59
- Views: 54913
Re: [HEX STRINGS] < GameGuard / Multi Client > < New Chaos >
and also... * Reference To: USER32.FindWindowA, Ord:00D5h | :00622AE9 FF1580136600 Call dword ptr [00661380] :00622AEF 85C0 test eax, eax :00622AF1 7409 je 00622AFC <-- how to make this into this?--> 85 C0 74 09 5F 5E 33 C0 5B 8B :00622AF3 5F pop edi :00622AF4 5E pop esi :00622AF5 33C0 xor eax, eax...
- 24 Nov 2010, 18:38
- Forum: pRO
- Topic: the bot doesn't recognize my 1st character
- Replies: 1
- Views: 1914
- 15 Nov 2010, 03:47
- Forum: pRO
- Topic: about soul linker
- Replies: 9
- Views: 6081
Re: about soul linker
first, double-check if the 'status' you're getting after casting Estun is correct attackSkillSlot Esma { ... whenStatusActive Esma ... } second, as i said, make sure Esma block is placed before other skill blocks (i.e. Estun) attackSkillSlot Esma { ... ... } attackSkillSlot Estun { ... ... }
- 12 Nov 2010, 00:55
- Forum: pRO
- Topic: about soul linker
- Replies: 9
- Views: 6081
Re: about soul linker
Code: Select all
attackSkillSlot Esma {
lvl 10
dist 5
sp > 10%
inLockOnly 1
notMonsters Dustiness
whenStatusActive Esma
whenStatusInactive Action Delay, Silenced
}
- 11 Nov 2010, 02:02
- Forum: pRO
- Topic: Question regarding gameguard emulation
- Replies: 8
- Views: 4641
Re: Question regarding gameguard emulation
i'm just trying to find a fix, and i think its better not to stay idle. i might just be able to help the community here. i was able to put up a gameguard server, that is gameguard connects to my localhost, checks whether it needs to be updated/downgraded, and since i'm hosting the old revision file...
- 11 Nov 2010, 02:00
- Forum: pRO
- Topic: about soul linker
- Replies: 9
- Views: 6081
Re: about soul linker
i believe this has been fixed. grab the latest version or update your current one via the autoupdate. also, what I wanted to say is that you don't need the attackComboSlot block if you will be using it in an attackSkillSlot block. so remove it and retain the attackSkillSlot one. and, add the conditi...