Hi.
I would like to do a char that gets Strawberries.
One fast way of getting them is by killing yoyo/wolf, which are low-level monsters.
As you may already know, after renewal, the drop rates decrease if the level of the char is much superior than the level of the monster.(if you're more than 15 levels higher than the monster level, the drop rate becomes 50%)
So I would like to make a char that does not level up... it bots only for the drop.
In my server, when I die I lose 5% of experience, so If I kill myself 10 times I lose 50%. (so when I reach a certain experience percentage I would kill my char)
The problem is that to die by monsters take a long time, so insted I would like to kill my char right away.
I checked openkore commands, and macro manual and did not find any reference to suicide.
Anybody has any clues?
How to keep char from leveling up? (How to suicide?)
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Re: How to keep char from leveling up? (How to suicide?)
Have him drink that sinx drink that kills anyone besides sins when drank