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 Post subject: party heal
PostPosted: 13 Jan 2018, 02:04 
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Joined: 29 Dec 2017, 11:53
Posts: 11
sorry but i've been looking for the solution of this issue up and down but still can't find one... so i'm opening to ask again.

i've set my priest to follow bot but it doesn't seems to heal. what are the configs for it? please help...


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 Post subject: Re: party heal
PostPosted: 13 Jan 2018, 02:46 
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Halfway to Eternity
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Joined: 17 Nov 2017, 23:32
Posts: 316
Location: Malaysia
viewtopic.php?f=6&t=30

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 Post subject: Re: party heal
PostPosted: 13 Jan 2018, 04:59 
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fadreus wrote:
http://forums.openkore.com/viewtopic.php?f=6&t=30


hi...

thanks.. but i've tried that on the first place, it does all the blessing, agi, etc etc but not heal...


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 Post subject: Re: party heal
PostPosted: 13 Jan 2018, 06:10 
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Mine working fine..

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 Post subject: Re: party heal
PostPosted: 13 Jan 2018, 09:35 
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Joined: 29 Dec 2017, 11:53
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is it the master has to be party leader and slave as party member stuff like that?

so basically i copy this

partySkill Heal {
lvl 5
target_hp < 70%
sp > 10 %
}

instead of setting this?

partySkill Heal {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target [my charc]
target_hp < 70%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


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 Post subject: Re: party heal
PostPosted: 14 Jan 2018, 03:04 
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Joined: 17 Nov 2017, 23:32
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frost212 wrote:
is it the master has to be party leader and slave as party member stuff like that?


Nope. Where did you heard that? :?

frost212 wrote:
instead of setting this?
Code:
partySkill Heal {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target [my charc]
target_hp < 70%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}



Piece of advice, only copy/use condition that you need rather than copying/using the WHOLE block.
Make a little changes from time to time to see how it works rather then changing the whole thing & when it's not working, you have no idea what cause it.
If you make little changes for each condition, you can trace back what changes you made since it's last working & what need to be done.
Just revert changes if it not working and try something new.

And I think your problem is as follow for using these;

Code:
dist 3
target [my charc]


Just one question; Why did you use these two? :shock:
Is not like there are many people in your party which you refuse to heal them, no? :?

NOTE: Since the beginning of time, I only use this

Code:
partySkill 28 {
sp >= 40
target_hp < 80%
}

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 Post subject: Re: party heal
PostPosted: 14 Jan 2018, 03:18 
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Noob
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Joined: 29 Dec 2017, 11:53
Posts: 11
fadreus wrote:
frost212 wrote:
is it the master has to be party leader and slave as party member stuff like that?


Nope. Where did you heard that? :?

frost212 wrote:
instead of setting this?
Code:
partySkill Heal {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target [my charc]
target_hp < 70%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}



Piece of advice, only copy/use condition that you need rather than copying/using the WHOLE block.
Make a little changes from time to time to see how it works rather then changing the whole thing & when it's not working, you have no idea what cause it.
If you make little changes for each condition, you can trace back what changes you made since it's last working & what need to be done.
Just revert changes if it not working and try something new.

And I think your problem is as follow for using these;

Code:
dist 3
target [my charc]


Just one question; Why did you use these two? :shock:
Is not like there are many people in your party which you refuse to heal them, no? :?

NOTE: Since the beginning of time, I only use this

Code:
partySkill 28 {
sp >= 40
target_hp < 80%
}


oh... wow... it's a very helpful advise there. i think i'll try the things you thought. the 'long' thing is the original config... lol. haven't been boting for 6 years... kind of rusty here... thanks again! i'll try the config


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 Post subject: Re: party heal
PostPosted: 14 Jan 2018, 04:21 
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Noob
Noob

Joined: 29 Dec 2017, 11:53
Posts: 11
got it to work....

issues lies here...

partySkillDistance 0..8

maybe i accidentally deleted . becomes partySkillDistance 0.8


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