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 Post subject: Need help
PostPosted: 17 Apr 2019, 22:47 
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Noob
Noob

Joined: 25 Jan 2019, 22:36
Posts: 8
What is missing in my config? my bot only standing beside target monster when got other people standing near me and only use skill on monster when no one near me. The config should be ok because bot will use skill when no people standing beside me..


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 Post subject: Re: Need help
PostPosted: 18 Apr 2019, 01:18 
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OpenKore Monk
OpenKore Monk
User avatar

Joined: 17 Nov 2017, 23:32
Posts: 566
Location: Genting Highland, Malaysia
To know what is wrong with your config, you need to show your config.
Unless this is a quiz..

If this is a quiz, then my answer is onlyWhenSafe is enabled.

I hope I got poring plushie doll from this quiz.

_________________

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Read before you ask is the wisest thing human can do.
Unless you're a cat.
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 Post subject: Re: Need help
PostPosted: 18 Apr 2019, 21:57 
Offline
Noob
Noob

Joined: 25 Jan 2019, 22:36
Posts: 8
opss..sorry..this is my config for fixed spawn mvp:




# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual

######## Login options and server-specific options ########

master
server
username
password
loginPinCode
char

# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390

bindIp
forceMapIP

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_ID

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword yostaros
callSign
commandPrefix ;
callSignGM 0
inGameAuth 0

pauseCharLogin 1
pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

# Opening cash shop when connected to map server (recv/ST0)
whenInGame_requestCashPoints 0

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackAuto_notInTown 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 3
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0
autoResponseOnHeal 0

autoSpell
autoSpell_safe

avoidGM_namePattern
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcPause 1
dcOnDeath -1
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
dcOnJobLevel
dcOnLevel

follow 0
followCheckLOS 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 4

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
itemsTakeGreed 0
itemsCheckWeight 1

lockMap moc_prydn
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 0
route_escape_shout
route_avoidWalls 1
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 0
route_removeMissingPortals_NPC 1
route_removeMissingPortals 0
route_tryToGuessMissingPortalByDistance 1
route_reAddMissingPortals 1

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
memo1
memo2
memo3
memo4

shopAuto_open 0
shop_random 0
shop_useSkill 1

buyerShopAuto_open 0
buyerShop_random 0

sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower
sitAuto_sp_upper
sitAuto_follow 0
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall
sitTensionRelax 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 1

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 0
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 110000
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 0
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
teleportAuto_item1
teleportAuto_item2

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
partyAutoShareItem 0
partyAutoShareItemDiv 0
guildAutoDeny 1

verbose 1
showDomain 0
showDomain_NPC parseMsg_presence
showDomain_Shop list
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
friendlyAID
showTime
showTimeDomains
showTimeDomainsFormat
wx_map_maxAutoSize 300
wx_map_monsterSticking 1
wx_map_npcSticking 1
wx_map_playersSticking 1
wx_map_portalSticking 5
wx_map_route
wx_npcTalk
wx_captcha
showAllDamage 0
manualURL http://wiki.openkore.com/index.php?title=Manual
forumURL http://forums.openkore.com

logChat 1
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logLocalBroadcast 1
logShop 1
logEmoticons
logConsole 1
logAppendUsername 1
logAppendServer 0
monsterLog 0
logDead 1

chatTitleOversize 0
shopTitleOversize 0
buyerShopTitleOversize 0

sleepTime 1000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

status_mapProperty 0
status_mapType 0

removeActorWithDistance
monster_filter

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
mercenary_teleportAuto_attackedWhenSitting 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_runFromTarget 0
homunculus_runFromTarget_dist 6

homunculus_StandByAuto 0
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
homunculus_teleportAuto_attackedWhenSitting 0

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# Feed homunculus when meet the hunger value (homunculus_hunger > homunculus_return)
homunculus_hunger 15
# Return homunculus when meet the hunger value
homunculus_return 11
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Turn on/off pet autofeeding
pet_autoFeed 1
# Feed pet when meet the hunger value
pet_hunger 25
# Return pet when meet the hunger value
pet_return 20

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Guillotine Fist {
lvl 5
dist 5
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Amon Ra
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackSkillSlot MO_EXTREMITYFIST {
lvl 5
dist 5
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction attack
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 1
notInTown 0
timeout 0
disabled 0
monsters Amon Ra
notMonsters
monstersCount
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing, EFST_POSTDELAY
sp > 10%
stopWhenHit 1
timeout 179
}

useSelf_skill Increase Agi {
lvl 10
whenStatusInactive Increase AGI, EFST_POSTDELAY
sp >= 10%
stopWhenHit 0
timeout 179
}

useSelf_skill Rising Dragon {
lvl 10
whenStatusInactive Rising Dragon
sp > 10%
stopWhenHit 0
timeout 155
}

useSelf_skill SR_GENTLETOUCH_CHANGE {
lvl 5
whenStatusInactive SR_GENTLETOUCH_CHANGE
sp > 10%
timeout 155
}

useSelf_skill Gentle Touch-Opposite {
lvl 5
whenStatusInactive Gentle Touch-Opposite
sp > 10%
timeout 155
}

useSelf_skill CH_SOULCOLLECT {
lvl 1
whenStatusActive
whenStatusInactive CH_SOULCOLLECT, EFST_POSTDELAY
whenFollowing
spirit < 15
}

useSelf_skill Power Absorb {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp < 95%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Power Absorb, EFST_POSTDELAY
whenFollowing
spirit > 0
aggressives 0
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 60
disabled 0
inInventory
manualAI 0
}

useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 50%
sp >= 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives 0
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill {
lvl 5
sp > 25%
stopWhenHit 1
notInTown 1
timeout 8
whenStatusInactive Magnificat
}

useSelf_skill_smartHeal 1

partySkillDistance 0..8

partySkill {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

monsterSkill {
target
maxUses
# Skill Use Conditions, including isSelfSkill
# Self Conditions
# Target Monster Conditions
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
notMonsters
monstersCount
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
batchSize
disabled 0
maxBase
minBase
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
sellAuto_npc_steps s

storageAuto 0
storageAuto_npc
storageAuto_standpoint
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageEncryptKey
storageAuto_keepOpen 0
storageAuto_useChatCommand
storageAuto_useItem 0
storageAuto_useItem_item
storageAuto_notAfterDeath
relogAfterStorage 0
minStorageZeny 50

npcTimeResponse
npcWrongStepsMethod 0

getAuto {
minAmount
maxAmount
passive
disabled 0
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
logToFile_Debug
logToFile_Errors
logToFile_Messages
logToFile_Warnings
history_max 50
gameGuard 0
macro_orphans terminate
vendingLog_maxAttempts 3
vendingLog_dateFormat 1


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 Post subject: Re: Need help
PostPosted: 19 Apr 2019, 01:38 
Offline
OpenKore Monk
OpenKore Monk
User avatar

Joined: 17 Nov 2017, 23:32
Posts: 566
Location: Genting Highland, Malaysia
Highly suggested that you only use condition which you need rather than copy-paste the whole block on your attackSkillSlot.
And as for your char not attacking when someone else is there, prolly because they already attack while you use aggressiveAntiKS 0 ?
Screenshot or more details would be nice.

Try that.
Either way, more information is required OR simply cross-check in WIKI on everything you modified.

_________________

iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
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 Post subject: Re: Need help
PostPosted: 19 Apr 2019, 06:22 
Offline
Noob
Noob

Joined: 25 Jan 2019, 22:36
Posts: 8
About this config on wiki:

aggressiveAntiKS [<boolean flag>]
If this option is set then Kore will drop the monster if others attacked it and we have not damaged the monster yet, whether it attacked us or not.

Note:

Kore will not drop the monster if we have hit it first and we are thus being KS'ed.


which number is for disable this config? 0 or 1 actually? it only said if this option is set..meaning 0 is to enable this config? i want to set bot to Ks even others attack the monster first because its MVP.


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 Post subject: Re: Need help
PostPosted: 19 Apr 2019, 06:54 
Offline
OpenKore Monk
OpenKore Monk
User avatar

Joined: 17 Nov 2017, 23:32
Posts: 566
Location: Genting Highland, Malaysia
If you set to 1 -> If you attack first, you will continue attacking.
if set to 0 -> if someone attack it, you will drop.

staticx88 wrote:
I want to set bot to Ks even others attack the monster first because its MVP.


It's do-able, but you have do it it on your own as Openkore don't support Kill-Steal even if it is Boss.
All monster is regard as normal monster. So kill-steal is prohibited.

Psst, there is somewhere lurking ways to KS but I'm can't tell.

Based on your config & your testimony; I believe others already attack it thus leaving your bot just idle there..
Unless there are some changes you did but didn't mention it here, that's all I can conclude for the reason why your bot not attacking.

if you have other doubts & questions, feel free to ask.
Hope that help clarify the issue of your bot not attacking. :)

_________________

iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
Image


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 Post subject: Re: Need help
PostPosted: 19 Apr 2019, 07:24 
Offline
Noob
Noob

Joined: 25 Jan 2019, 22:36
Posts: 8
fadreus wrote:
If you set to 1 -> If you attack first, you will continue attacking.
if set to 0 -> if someone attack it, you will drop.

staticx88 wrote:
I want to set bot to Ks even others attack the monster first because its MVP.


It's do-able, but you have do it it on your own as Openkore don't support Kill-Steal even if it is Boss.
All monster is regard as normal monster. So kill-steal is prohibited.

Psst, there is somewhere lurking ways to KS but I'm can't tell.

Based on your config & your testimony; I believe others already attack it thus leaving your bot just idle there..
Unless there are some changes you did but didn't mention it here, that's all I can conclude for the reason why your bot not attacking.

if you have other doubts & questions, feel free to ask.
Hope that help clarify the issue of your bot not attacking. :)




Tell me how to dm u directly because i can't see how to dm ppl in here..lol


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