Homunculus auto feeding doesn't work

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dublon
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Posts: 11
Joined: 22 Oct 2010, 17:13
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Re: Homunculus auto feeding doesn't work

#11 Post by dublon »

So, uh, anyone know what the problem might be?

EternalHarvest
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Re: Homunculus auto feeding doesn't work

#12 Post by EternalHarvest »

Looks like it works for me with default homunculus settings:

Code: Select all

Auto-feeding Your Homunculus (22 hunger).
Next feeding at: 15 hunger.
Inventory Item Removed:
[dist=1.4] Homunculus: *Whistling*
Fed homunculus

vlad82
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Re: Homunculus auto feeding doesn't work

#13 Post by vlad82 »

I too have this issue and it's driving me insane I have checked and checked and rechecked this and it still doesn't autofeed.

someone please take a look at my config.txt I have eddited most of it by myself and can't seem to see what the problem is

Code: Select all

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 70
attackMaxRouteTime 1
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
	startTime
	stopTime
}

autoConfChange {
	minTime
	varTime
	lvl
	joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 1
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 89
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
    

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 5
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 6

runFromTarget 0
runFromTarget_dist 6

saveMap prontera
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 800
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 2
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains pRO-Valhalla Server, pm/sent, info
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 1
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 800
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 14

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Caprice {
	lvl 5
	dist 12
	homunculus_sp >= 20%
	maxCastTime 0.01
	inLockOnly 1
	timeout 1
	notWhileSitting 0
}


attackSkillSlot {
	lvl 10
	dist 1.5
	maxCastTime 0
	minCastTime 0
	hp
	sp > 10
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 0
	notInTown 0
	timeout 0
	disabled 0
	monsters
	notMonsters
	maxAttempts 0
	maxUses 0
	target_whenStatusActive
	target_whenStatusInactive
	inInventory
}

attackComboSlot {
	afterSkill
	waitBeforeUse
	dist 1.5
	isSelfSkill 1
}

useSelf_skill Crazy Uproar {
	lvl 1
	whenStatusInactive Crazy Uproar
	onAction attack
}

useSelf_skill Aid Potion {
	lvl 4
	hp < 2000
	sp > 10
	inInventory White Potion
}

useSelf_skill Potion Pitcher {
	lvl 4
	hp < 2000
	sp > 10
	inInventory White Potion
}

useSelf_skill Homunculus Resurrection {
	lvl 5
	maxCastTime 0
	minCastTime 0
	hp
	sp > 20
	homunculus_hp >= 0
	homunculus_sp
	homunculus_dead 1
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 1
	notWhileSitting 1
	notInTown 0
	timeout 3
	disabled 0
	inInventory
	manualAI 0
}

useSelf_skill_smartHeal 1

partySkill {
	lvl 10
	maxCastTime 0
	minCastTime 0
	hp
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	target
	target_hp
	target_isJob
	target_isNotJob
	target_whenStatusActive
	target_whenStatusInactive
	target_aggressives
	target_monsters
	target_timeout 0
	target_dead 0
	inInventory
}
partySkill Aid Potion {
	lvl 4
	homunculus_hp < 2500
	target @homunculus
	inInventory White Potion
 	
}

partySkill Potion Pitcher {
	lvl 4
	homunculus_hp < 2500
	target @homunculus
	inInventory White Potion
 	
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
	rightHand
	leftHand
	arrow
	distance
	useWeapon
}

equipAuto {
	def
	monsters
	skills
	weight 0
	whileSitting 0
	onTeleport 0
	hp
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
}

useSelf_item Apple,Banana,Sweet Potato,Carrot,Red Potion,White Potion,Orange Potion,Yellow Potion Novice Potion {
	hp < 30
}

useSelf_item Berserk Potion, Awakening Potion, Concentration Potion {
	whenStatusInactive Berserk Potion, Awakening Potion, Concentration Potion
	timeout 10
}
OMFG BOT Y U NO Work correctly

vlad82
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Posts: 4
Joined: 13 Jun 2011, 00:29
Noob?: No
Location: behind you with a knife

Re: Homunculus auto feeding doesn't work

#14 Post by vlad82 »

I still have this problem I really don't know what's going on the config is set as default and still nothing

Code: Select all

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
OMFG BOT Y U NO Work correctly

levantine
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Posts: 10
Joined: 12 Jul 2011, 11:37
Noob?: Yes

Re: Homunculus auto feeding doesn't work

#15 Post by levantine »

I had this same problem, you may want to try this. If you have the petfeeding plugin <petFeeder.pl>, disable it or remove it. Then set the timing

homunculus_HungerTimeoutMax 6
homunculus_HungerTimeoutMin 1

wait for 10 mins and see if it feeds. Mine worked. Which made me wonder if the hungerTimeout is in seconds or minutes.

scyris999
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Posts: 1
Joined: 29 Aug 2012, 02:22
Noob?: No

Re: Homunculus auto feeding doesn't work

#16 Post by scyris999 »

I am having the same issues with autofeeding not working, even at default untouched settings it will not auto feed the homunculus at all. Maybe gravity changed the packet or whatever for that command so Open Kore is sending the wrong one to the server? I don't know I am not a programmer, but yeah I cannot get it to work either no matter what settings I have tried.

Taong Gunka
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Posts: 1
Joined: 03 Sep 2013, 02:07
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Re: Homunculus auto feeding doesn't work

#17 Post by Taong Gunka »

Or try this insted, works perfectly for me

homunculus_HungerTimeoutMax 999
homunculus_HungerTimeoutMin 999


:evil: :evil: :evil:

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