Cart Error, when type in console'cart', 'you have no 'CARD'

International

Moderator: Moderators

Message
Author
bunnyy00
Noob
Noob
Posts: 13
Joined: 11 Jan 2017, 23:24
Noob?: Yes

Cart Error, when type in console'cart', 'you have no 'CARD'

#1 Post by bunnyy00 »

Hi all,
I have tried everything i could, to solve this problem.
I downloaded the latest version, still can't solve the problem.
Here is my problem with my merchant bot:
1. when i type in 'cart' to view cart in console , it says you have no card ( i typed cart)
2. Other than this problem, everything works just as good as it supposed to be.
3. after the error message came out, my merchant wont put anything in the cart, or take anything from the cart.
4. It happens from time to time, not always , but sometimes it can happen very often.

Here's what i copy from bot :

[ 71/100] Monster Spore (0) attacks you (Dmg: 25) (Delay: 672ms)
[ 71/100] You attack Monster Spore (0) (Dmg: 126) (Delay: 490ms)
[ 67/100] You attack Monster Spore (0) (Dmg: 125) (Delay: 490ms)
You have gained 245/182 (0.89%/0.58%) Exp
出现物品 : Mushroom Spore (0) x 1 (82, 368)
出现物品 : Red Herb (1) x 1 (83, 367)
目标死亡
Calculating random route to: Payon Forest (pay_fild02): 221, 125
You are now attacking Monster Boa (2)
[ 67/100] You attack Monster Boa (2) (Dmg: 121) (Delay: 490ms)
[ 67/100] You attack Monster Boa (2) (Dmg: 129) (Delay: 490ms)
[ 67/100] Monster Boa (2) attacks you (Dmg: Miss!) (Delay: 576ms)
You are now level 38
You 等级上升!
You have gained 0/182 (0.00%/0.58%) Exp
出现物品 : Snake Scale (2) x 1 (80, 374)
出现物品 : Strawberry (4) x 1 (81, 373)
目标死亡
添加物品到携带列表: Strawberry (12) x 1 - Usable Heal
You are now attacking Monster Boa (0)
Cart Item Added: Strawberry (4) x 1 - Usable Heal
携带物品移除: Strawberry (12) x 1
[100/100] You attack Monster Boa (0) (Dmg: 121) (Delay: 490ms)
[100/100] You attack Monster Boa (0) (Dmg: 128) (Delay: 490ms)
[100/100] Monster Boa (0) attacks you (Dmg: 19) (Delay: 576ms)
You have gained 245/182 (0.84%/0.58%) Exp
出现物品 : Snake Scale (1) x 1 (70, 383)
出现物品 : Emveretarcon (3) x 1 (72, 382)
目标死亡
You are now attacking Monster Boa (2)
改变地图 : pay_fild01.gat (278, 18)
Calculating lockMap route to: Payon Forest(pay_fild02)
改变地图 : pay_fild02.gat (83, 382)
Item Exists: Snake Scale (0) x 1
Item Exists: Emveretarcon (1) x 1
Item Exists: Mushroom Spore (2) x 1
Item Exists: Snake Scale (3) x 1
Calculating random route to: Payon Forest (pay_fild02): 111, 39
You are now attacking Monster Boa (1)
Item Exists: Red Herb (4) x 1
Item Exists: Snake Scale (0) x 1
[ 96/100] You attack Monster Boa (1) (Dmg: 127) (Delay: 490ms)
[ 96/100] You attack Monster Boa (1) (Dmg: 123) (Delay: 490ms)
[ 96/100] Monster Boa (1) attacks you (Dmg: Miss!) (Delay: 576ms)
You have gained 245/182 (0.84%/0.58%) Exp
出现物品 : Snake Scale (1) x 1 (88, 377)
目标死亡
You are now attacking Monster Happy Santa Orc (3)
Item Exists: Emveretarcon (5) x 1
[ 96/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 96/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!) (Delay: 864ms)
[ 96/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 96/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 96/100] Monster Happy Santa Orc (3) attacks you (Dmg: 80) (Delay: 864ms)
[ 96/100] You attack Monster Happy Santa Orc (3) (Dmg: Miss!) (Delay: 490ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 82/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!!) (Delay: 864ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 82/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!) (Delay: 864ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 82/100] Monster Happy Santa Orc (3) attacks you (Dmg: 85) (Delay: 864ms)
[ 82/100] You attack Monster Happy Santa Orc (3) (Dmg: Miss!) (Delay: 490ms)
[ 67/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 67/100] Monster Happy Santa Orc (3) attacks you (Dmg: 77) (Delay: 864ms)
[ 67/100] You attack Monster Happy Santa Orc (3) (Dmg: Miss!) (Delay: 490ms)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: Miss!) (Delay: 490ms)
[ 53/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!) (Delay: 864ms)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
Packet Parser: Unhandled Packet: 02C1 Handler: npc_chat (<when this came out, cart doesn't work)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 53/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!) (Delay: 864ms)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 53/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
[ 54/100] Monster Happy Santa Orc (3) attacks you (Dmg: Miss!) (Delay: 864ms)
[ 54/100] You attack Monster Happy Santa Orc (3) (Dmg: 1) (Delay: 490ms)
目标死亡
出现物品 : Unknown #25251 (5) x 1 (89, 368)
出现物品 : Orcish Voucher (6) x 1 (90, 367)
You are now attacking Monster Boa (0)
[ 54/100] You attack Monster Boa (0) (Dmg: 125) (Delay: 490ms)
[ 54/100] You attack Monster Boa (0) (Dmg: 125) (Delay: 490ms)
[ 54/100] Monster Boa (0) attacks you (Dmg: Miss!) (Delay: 576ms)
You have gained 245/182 (0.84%/0.58%) Exp
出现物品 : Snake Scale (0) x 1 (92, 362)
出现物品 : Red Herb (7) x 1 (93, 361)
目标死亡
You are now attacking Monster Boa (1)
[ 54/100] You attack Monster Boa (1) (Dmg: 127) (Delay: 490ms)
[ 54/100] You attack Monster Boa (1) (Dmg: 123) (Delay: 490ms)
[ 54/100] Monster Boa (1) attacks you (Dmg: Miss!) (Delay: 576ms)
You have gained 245/182 (0.84%/0.58%) Exp
出现物品 : Snake Scale (1) x 1 (85, 357)
目标死亡
cart
功能错误 'cart' (组合卡片)
你没有卡片. (<---you have no CARD)

Many thanks!
P/s: please ignore the mandarin, I have got no idea where to change it to English.

And here is my config:


# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390

bindIp
forceMapIP

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_ID

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword crocleas
callSign
commandPrefix ;
callSignGM 0
inGameAuth 0

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

# Opening cash shop when connected to map server (recv/ST0)
whenInGame_requestCashPoints 0

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackAuto_notInTown 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map mjo_dun01

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0
autoResponseOnHeal 0

autoSpell
autoSpell_safe

avoidGM_namePattern
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcPause 1
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
dcOnJobLevel
dcOnLevel

follow 0
followCheckLOS 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 4

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
itemsTakeGreed 0

lockMap mjo_dun01
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
memo1
memo2
memo3
memo4

shopAuto_open 0
shop_random 0
shop_useSkill 1

sitAuto_hp_lower 10
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_follow 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall
sitTensionRelax 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
teleportAuto_item1
teleportAuto_item2

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
partyAutoShareItem 0
partyAutoShareItemDiv 0
guildAutoDeny 1

verbose 1
showDomain 0
showDomain_NPC parseMsg_presence
showDomain_Shop list
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
friendlyAID
showTime
showTimeDomains
showTimeDomainsFormat
wx_map_maxAutoSize 300
wx_map_monsterSticking 1
wx_map_npcSticking 1
wx_map_playersSticking 1
wx_map_portalSticking 5
wx_map_route
wx_npcTalk
wx_captcha
showAllDamage 0
manualURL http://wiki.openkore.com/index.php?title=Manual
forumURL http://forums.openkore.com

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
logAppendServer 0
monsterLog 0
logDead 0

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

status_mapProperty 0
status_mapType 0

removeActorWithDistance
monster_filter

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
mercenary_teleportAuto_attackedWhenSitting 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_runFromTarget 0
homunculus_runFromTarget_dist 6

homunculus_StandByAuto 0
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
homunculus_teleportAuto_attackedWhenSitting 0

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# Feed homunculus when meet the hunger value (homunculus_hunger > homunculus_return)
homunculus_hunger 15
# Return homunculus when meet the hunger value
homunculus_return 11
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Turn on/off pet autofeeding
pet_autoFeed 1
# Feed pet when meet the hunger value
pet_hunger 25
# Return pet when meet the hunger value
pet_return 20

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
monstersCount
maxAttempts 0
maxUses 0
target_hp
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_hp
target_deltaHp
monsters
notMonsters
monstersCount
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}

useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1

partySkillDistance 0..8

partySkill {
lvl 10
dist 3
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

monsterSkill {
target
maxUses
# Skill Use Conditions, including isSelfSkill
# Self Conditions
# Target Monster Conditions
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
notMonsters
monstersCount
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Red Potion {
hp <50%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc payon 159 96 Tool Dealer
standpoint
distance 5
price
minAmount 2
maxAmount 100
disabled 0
}

sellAuto 0
sellAuto_npc payon 159 96 Tool Dealer
sellAuto_standpoint
sellAuto_distance 5
sellAuto_npc_steps s e

storageAuto 0
storageAuto_npc payon 181 104
storageAuto_distance 5
storageAuto_npc_type 3
storageAuto_npc_steps c r1 c r0 n
storageAuto_password
storageEncryptKey
storageAuto_keepOpen 0
storageAuto_useChatCommand
storageAuto_notAfterDeath
relogAfterStorage 0
minStorageZeny 50

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
logToFile_Debug
logToFile_Errors
logToFile_Messages
logToFile_Warnings
history_max 50
macro_orphans terminate