bounty board juno

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genskull
Plain Yogurt
Plain Yogurt
Posts: 88
Joined: 10 Jul 2014, 09:16
Noob?: Yes

bounty board juno

#1 Post by genskull »

hello can i ask if how to make macro for bounty quest in juno?
anyone who would like to share plsss. thank you.

or can anyone make macro for me like this
1st - talk the npc bounty board and take the quest we set in macro. ( harpy only )
2nd - go to maps where the monster (manual config/macro)
3rd - kill the monster
4th - check do console ( exp monster ) if the monster reached the count we need for quest he the bot
do back to npc bounty and claim the reward and go back to step 1 again.
the monster count is set manual into config or macro

PLSSS.

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fadreus
The Kore Devil
The Kore Devil
Posts: 708
Joined: 17 Nov 2017, 23:32
Noob?: No
Location: Genting Highland, Malaysia
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Re: bounty board juno

#2 Post by fadreus »


iRO Supporter.
Read before you ask is the wisest thing human can do.
Unless you're a cat.
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Glikadin
Human
Human
Posts: 29
Joined: 09 Dec 2016, 09:05
Noob?: Yes

Re: bounty board juno

#3 Post by Glikadin »

eventMacros.txt :

Code: Select all

automacro QuestControl {
	SimpleHookEvent target_died
	timeout 300
	call {
	if (&questStatus(62557) == "incomplete") {
		stop
	}
		do ai manual
		do tele 2
		pause 5
		do move &rand(177,186) &rand(139,143) yuno
		do move &rand(177,186) &rand(139,143) yuno
	if (&questStatus(62557) == "complete") {
		do talknpc 180 145 c c r1 c r1 c c n #Change it!!! Talk for reward quest!
		pause 2
	}
		do talknpc 180 145 c c r0 c r4 n #Change it!!! Talk for take quest!
		pause 2
		do conf lockMap yuno_fild03      #Harpy Map
		do ai auto
		do autostorage
		stop
}
}
You need to change conversations with NPCs. I'm too lazy to go into the game to write this line.
http://openkore.com/index.php/Talknpc

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