Support for Re:Start RO?

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s-KiLL
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Re: Support for Re:Start RO?

#111 Post by s-KiLL »

kindly help me i can't connect please :(



is there a new IP Address and Recvpackets?

diigoz
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Re: Support for Re:Start RO?

#112 Post by diigoz »

Guys! I have a problem with my BOT, because when he dies he can not get back to the map on xmas_dun, I looked here and I did not find any alternative, could anyone help me?

Mortimal
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Re: Support for Re:Start RO?

#113 Post by Mortimal »

is latest github openkore not working?
Please use pin function for uploading your file contents!

fritzjerald
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Re: Support for Re:Start RO?

#114 Post by fritzjerald »

Hi guys, I just wanna ask if it's normal when acolyte/priest slave to always lost his target master? It always happens whenever I run both of my bots and it always seems like my support slaves gets behind from my main char

NoGoodness
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Re: Support for Re:Start RO?

#115 Post by NoGoodness »

The anti bot system they placed is working after the maintenance done August 19, 2017.

Any solutions for this?

Tried changing the IP but that didn't work.

If you keep the IP at 33 it still connects up until the character selection and disconnects at the map.

keyboat
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Re: Support for Re:Start RO?

#116 Post by keyboat »

fritzjerald wrote:Hi guys, I just wanna ask if it's normal when acolyte/priest slave to always lost his target master? It always happens whenever I run both of my bots and it always seems like my support slaves gets behind from my main char
yes, thats normal.
if you want you can set your supports followBot to 1 so they they will pm their master when they get left behind.

for the slave = in config.txt > make "followBot 1"
for the master = in overallAuth.txt > put your supports names in (case sensitive)
*overallAuth.txt is empty by defult. you dont have to put anything else aside from the authorized characters names. it looks awkward, yes, but it works.

what will happen is that when the slave lost their master, they will pm the master their coordinates and the master will move to that location.

there are pros and cons for this and its up for you to observe.
but basically it will make the hitter more protected but in exchange, it will make them a little less mobile.

keyboat
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Re: Support for Re:Start RO?

#117 Post by keyboat »

NoGoodness wrote:The anti bot system they placed is working after the maintenance done August 19, 2017.

Any solutions for this?

Tried changing the IP but that didn't work.

If you keep the IP at 33 it still connects up until the character selection and disconnects at the map.
me and my cousin have also been working on this the whole day.
its been trial and error, no luck so far. pls help.
the only information we confirmed is the server identifies that there is a 3rd party program being used. and once logged in, it automatically gets disconnected.
Attachments
*i downloaded the latest openkore with update about 6 hours ago, that made the kore able to log in. however it gets disconnected after few seconds.
*i downloaded the latest openkore with update about 6 hours ago, that made the kore able to log in. however it gets disconnected after few seconds.
and then this is what the unknown reason (18) means. so i would highly recommend that if you are on the trial and error process aswell, dont use your main account. cheers!
and then this is what the unknown reason (18) means. so i would highly recommend that if you are on the trial and error process aswell, dont use your main account. cheers!

mnatural
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Re: Support for Re:Start RO?

#118 Post by mnatural »

Hi Guys,

Can you anyone help me. I encountered this error "Packet Tokenizer: Unknown switch: 0AE0" when i run the bot. this is the first i run it. maybe i missed something.

Connecting to Account Server...
Connecting (128.241.92.133:6800)... connected
Packet Tokenizer: Unknown switch: 0AE0

Here's the server
[Ragnarok - Re:Start]
ip 128.241.92.133
port 6800
version 18
master_version 1
serverType iRO
addTableFolders iRO
serverEncoding Western
charBlockSize 144

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_ID

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword viwrearo
callSign
commandPrefix ;
callSignGM 0
inGameAuth 0

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

# Opening cash shop when connected to map server (recv/ST0)
whenInGame_requestCashPoints 0

message_length_max 80

And the config
master Ragnarok - Re:Start
server
username
password
loginPinCode
char 1


Thanks in advance for your help.

Desolator
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Re: Support for Re:Start RO?

#119 Post by Desolator »

Update your OK.

mnatural
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Re: Support for Re:Start RO?

#120 Post by mnatural »

Desolator wrote:Update your OK.
Are you referring to my issue? if so, No still not working.

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