Sometimes when the bot dies, it doesn't respawn.
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Sometimes when the bot dies, it doesn't respawn.
It's entirely random, it seems. Sometimes when my bot dies, it will respawn and go back to its lockMap as intended. Other times, however, it will just sit there... dead... like it doesn't realize it's actually dead.
It will continue trying to find routes, but of course it can't - because it's dead.
Really annoying because it ends up being hours before I notice that's happened and made zero progress. How could I go about fixing this?
It will continue trying to find routes, but of course it can't - because it's dead.
Really annoying because it ends up being hours before I notice that's happened and made zero progress. How could I go about fixing this?
Re: Sometimes when the bot dies, it doesn't respawn.
Why not do a macro that restarts kore when hp is less than a certain number?
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Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.
Have a nice day.
Re: Sometimes when the bot dies, it doesn't respawn.
go to config.txt , find " saveMap " and edit it .. example : saveMap payonKerfuffle wrote:It's entirely random, it seems. Sometimes when my bot dies, it will respawn and go back to its lockMap as intended. Other times, however, it will just sit there... dead... like it doesn't realize it's actually dead.
It will continue trying to find routes, but of course it can't - because it's dead.
Really annoying because it ends up being hours before I notice that's happened and made zero progress. How could I go about fixing this?
try that
Re: Sometimes when the bot dies, it doesn't respawn.
This is actually a problem, sometimes on Re:Start kore won't register death and the character will just keep trying to move for hours. Most times it seems to happen after unknown packet 0AB8 is received. I looked at rAthena, HerculesWS and brAthena and didn't find anything about the packet, only that it is from 2017-01-11 hexed.
It was implemented in herculesWS in this pull request: https://github.com/4144/Hercules/commit ... 8ee208f136
It was implemented in herculesWS in this pull request: https://github.com/4144/Hercules/commit ... 8ee208f136
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Re: Sometimes when the bot dies, it doesn't respawn.
Oh my god this is exactly what I was looking for for days! I have the exact same problem (And I think many others do too, because I see a lot of "bots" lying around in Toy Factory 2 and not respawning automatically).
I tried many different things: Use a do command to check if status is dead every x seconds and do a relog, but this didn't trigger at all. I tried all kinds of different macros to check if the user is dead or if the console says something like stuck and relog, but these wouldn't trigger either.
Just like Henrybk said, it looks like Openkore doesn't recognize the hp and death state correctly sometimes.
Does anyone have a solution for this?
Edit: I even tried relogging every 600 seconds with a do command, but somehow this wouldn't trigger either:
do relog 1{
timeout 600
}
I tried many different things: Use a do command to check if status is dead every x seconds and do a relog, but this didn't trigger at all. I tried all kinds of different macros to check if the user is dead or if the console says something like stuck and relog, but these wouldn't trigger either.
Just like Henrybk said, it looks like Openkore doesn't recognize the hp and death state correctly sometimes.
Does anyone have a solution for this?
Edit: I even tried relogging every 600 seconds with a do command, but somehow this wouldn't trigger either:
do relog 1{
timeout 600
}
Re: Sometimes when the bot dies, it doesn't respawn.
you have to restart you openkore to make the bot work
Re: Sometimes when the bot dies, it doesn't respawn.
So what i realize is this tend to happen when I die to MVPS.
If you die to MVP somehow the bot does not recognize you as dead
and what happens is you get :
Stuck at map (x,y), while walking from (x,y) to (x,y).
Stuck during route.
I dont know why, but my ghetto solution to this is just use macros
So everytime Stuck during route appears it just relog, and once you relog you should see that you re spawn at your save map.
If you die to MVP somehow the bot does not recognize you as dead
and what happens is you get :
Stuck at map (x,y), while walking from (x,y) to (x,y).
Stuck during route.
I dont know why, but my ghetto solution to this is just use macros
Code: Select all
automacro string {
console /Stuck during route./
run-once 0
exclusive 1
call relog
}
macro relog {
do relog
}
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Re: Sometimes when the bot dies, it doesn't respawn.
Sorry for my noob question but how and where should i add that macro script? i never tried macro before. thanksReek wrote:So what i realize is this tend to happen when I die to MVPS.
If you die to MVP somehow the bot does not recognize you as dead
and what happens is you get :
Stuck at map (x,y), while walking from (x,y) to (x,y).
Stuck during route.
I dont know why, but my ghetto solution to this is just use macros
So everytime Stuck during route appears it just relog, and once you relog you should see that you re spawn at your save map.Code: Select all
automacro string { console /Stuck during route./ run-once 0 exclusive 1 call relog } macro relog { do relog }
Re: Sometimes when the bot dies, it doesn't respawn.
http://openkore.com/index.php/Macro_pluginAappoolloo wrote:Sorry for my noob question but how and where should i add that macro script? i never tried macro before. thanks
It's your bible! and also use the search feature in this forum, you can learn a lot even from threads that are really really old!
Re: Sometimes when the bot dies, it doesn't respawn.
can someone tell me what is the command for macro to reboot openkore? not relog