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 Post subject: xkore3 crashes every map change
PostPosted: 15 Dec 2018, 08:17 
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Noob
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Joined: 06 Jul 2018, 15:27
Posts: 10
Hi.

Xkore3 crashes whenever I change map.
By change map I mean city to city. Example, from prontera->alberta, from alberta->payon, etc.
It does not happen if its within city. e.g. yuno->yuno_fild08, yuno->yuno_in
I'm pretty sure my openkore is updated since I just pulled it from the repo

Here's the error text
Code:
OpenKore version what-will-become-2.1
Network state = 4
Network handler = Network::XKoreProxy
Revision: git:c3d3d28_2018-12-14 ctime:2018_09_08
Loaded plugins:
  plugins/breakTime/breakTime.pl (breakTime; description: Automatically disconnect and reconnect at certain times of the day)
  plugins/macro/macro.pl (macro; description: allows usage of macros)
  plugins/profiles/profiles.pl (profiles; description: Profiles Selector)

Error message:
Bad arg length for Socket::inet_ntoa, length is 0, should be 4 at src/Network/XKoreProxy.pm line 624.

Stack trace:
Bad arg length for Socket::inet_ntoa, length is 0, should be 4 at src/Network/XKoreProxy.pm line 624.
at src/Interface/Wx.pm line 163
   Interface::Wx::mainLoop('Interface::Wx=HASH(0x5c79a84)') called at openkore.pl line 97
   main::__start() called at start.pl line 136

Died at this line:
        } else {
*          $mapInfo->{ip} = inet_ntoa($mapInfo->{ip});
        }



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 Post subject: Re: xkore3 crashes every map change
PostPosted: 15 Dec 2018, 09:16 
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OpenKore Monk
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Joined: 17 Nov 2017, 23:32
Posts: 572
Location: Genting Highland, Malaysia
Only in XKore 3?
How about 1/2?

WxStart only or with start.exe too?

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 Post subject: Re: xkore3 crashes every map change
PostPosted: 15 Dec 2018, 17:30 
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Noob
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Joined: 06 Jul 2018, 15:27
Posts: 10
Xkore 3 only, I think.
I tried Xkore 2 and it seems to be working properly. I do not know about Xkore 1 because I am getting some errors when I tried to run it.

Both for wxstart and start.


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 Post subject: Re: xkore3 crashes every map change
PostPosted: 15 Dec 2018, 22:49 
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OpenKore Monk
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Joined: 17 Nov 2017, 23:32
Posts: 572
Location: Genting Highland, Malaysia
Could you run in XKore 1 too and then file this issue at github with both error from Xkore 3 and XKore 1.

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 Post subject: Re: xkore3 crashes every map change
PostPosted: 24 Dec 2018, 07:27 
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Noob
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Joined: 14 Dec 2018, 14:05
Posts: 7
any solution for this?


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 Post subject: Re: xkore3 crashes every map change
PostPosted: 25 Dec 2018, 06:13 
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Plain Yogurt
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Joined: 11 Jul 2017, 00:49
Posts: 54
I use xkore 3 daily on iro, never had this problem. You either didn't fully update or messed with the timeouts in some very odd way.


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 Post subject: Re: xkore3 crashes every map change
PostPosted: 06 Jan 2019, 04:28 
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Noob
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Joined: 06 Jan 2019, 04:22
Posts: 2
Having the same issue with city to city warp as well as memorial dungeon and probably more but after getting this error on memorial dungeon my character got stuck in limbo until GMs reset their location back to prontera. Oh and I am on fRO.

Code:
OpenKore version what-will-become-2.1
@ai_seq = NPC follow
Network state = 4
Network handler = Network::XKoreProxy
Revision: ctime:2018_12_27
Loaded plugins:
  plugins/breakTime/breakTime.pl (breakTime; description: Automatically disconnect and reconnect at certain times of the day)
  plugins/item_weight_recorder/item_weight_recorder.pl (item_weight_recorder; description: item_weight_recorder plugin)
  plugins/macro/macro.pl (macro; description: allows usage of macros)
  plugins/map/map.pl (map; description: map)
  plugins/profiles/profiles.pl (profiles; description: Profiles Selector)
  plugins/raiseSkill/raiseSkill.pl (raiseSkill; description: automatically raise character skills)
  plugins/raiseStat/raiseStat.pl (raiseStat; description: automatically raise character stats)
  plugins/reconnect/reconnect.pl (reconnect; description: v1.0)
  plugins/xConf/xConf.pl (xConf; description: commands for change items_control, mon_control, pickupitems, priority)

Error message:
Bad arg length for Socket::inet_ntoa, length is 0, should be 4 at src/Network/XKoreProxy.pm line 624.

Stack trace:
Bad arg length for Socket::inet_ntoa, length is 0, should be 4 at src/Network/XKoreProxy.pm line 624.
at src/Network/XKoreProxy.pm line 624
   Network::XKoreProxy::modifyPacketIn('Network::XKoreProxy=HASH(0x68ca1dc)', '\x{92}\x{0}0011@sara.gat\x{0}E\x{0}\x{fa}\x{0}\x{9b}\x{0}6$L\x{8d}\x{7}\x{12}') called at src/Network/XKoreProxy.pm line 210
   Network::XKoreProxy::clientSend('Network::XKoreProxy=HASH(0x68ca1dc)', '\x{92}\x{0}0011@sara.gat\x{0}E\x{0}\x{fa}\x{0}\x{9b}\x{0}6$L\x{8d}\x{7}\x{12}') called at src/functions.pl line 756
   main::mainLoop_initialized() called at src/functions.pl line 75
   main::mainLoop() called at src/Interface.pm line 75
   Interface::mainLoop('Interface::Console::Win32=HASH(0x32dd63c)') called at openkore.pl line 97
   main::__start() called at start.pl line 136

Died at this line:
        } else {
*          $mapInfo->{ip} = inet_ntoa($mapInfo->{ip});
        }


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 Post subject: Re: xkore3 crashes every map change
PostPosted: 06 Jan 2019, 13:59 
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OpenKore Monk
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Joined: 17 Nov 2017, 23:32
Posts: 572
Location: Genting Highland, Malaysia
Follow updates here
https://github.com/OpenKore/openkore/issues/2556

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 Post subject: Re: xkore3 crashes every map change
PostPosted: 06 Jan 2019, 14:43 
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Developers
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Joined: 30 Jun 2011, 12:25
Posts: 13
Location: Brazil
@opn-1
go to openkore\src\network\XkoreProxy.pm line 624 and change this:

Code:
$mapInfo->{ip} = inet_ntoa($mapInfo->{ip});

to this:

Code:
$mapInfo->{ip} = inet_ntoa($mapInfo->{'IP'});

post result here please

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 Post subject: Re: xkore3 crashes every map change
PostPosted: 10 Jan 2019, 08:27 
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Noob
Noob

Joined: 06 Jan 2019, 04:22
Posts: 2
thanks alison that seems to have resolved it


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