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 Post subject: [HELP] Bot has been warped by player
PostPosted: 29 Jan 2018, 02:14 
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Noob
Noob

Joined: 01 Jan 2018, 06:37
Posts: 4
All my bots in map were warped by so-called police to izlude town. My bots just idle in izlude. How do I config for this? If I could setup for bot to disconnect, it would be great.


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 Post subject: Re: [HELP] Bot has been warped by player
PostPosted: 29 Jan 2018, 02:27 
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Noob
Noob

Joined: 10 Jan 2018, 10:18
Posts: 7
use macro


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 Post subject: Re: [HELP] Bot has been warped by player
PostPosted: 29 Jan 2018, 05:21 
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OpenKore Monk
OpenKore Monk
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Joined: 17 Nov 2017, 23:32
Posts: 466
Location: Genting Highland, Malaysia
Use old macro (not eventMacro) with console if any warp portal printed in console or use areaspell with warp portal to trigger macro either you want to fly wing, disconnect, etc.

But if you are walking from portal and then people open warp, that's unfortunate.
You can set your bot using allowedMap and allowedMap_reaction either to respawn.

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