Waypoint walk in lockmap

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Cozzie
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Waypoint walk in lockmap

#1 Post by Cozzie »

Waypoint walking is good for maze like map and around spawn areas so it does not backtrack too much. I think this is a very useful feature for eA servers as no sp tele is not possible.
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Re: Waypoint walk in lockmap

#2 Post by sli »

It'd only be needed for a couple maps. Why not extend the FLD format to include waypoint information?
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Cozzie
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Re: Waypoint walk in lockmap

#3 Post by Cozzie »

i wont say a couple of map, any map may need way points if walking in a pre-determined area is used.
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