Monster Element

This section is created for developers and non-developers who think that he/she has a good (and realistic) idea that might contribute to the OpenKore community.

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Buy n Sell
Noob
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Posts: 11
Joined: 12 Apr 2008, 11:18

Monster Element

#1 Post by Buy n Sell »

I was thinkin maybe someone could make kore autodetect the monster element.
Including Frozen and Stone Curse.

something like this maybe

#####################################

equipAuto {
monsters
monsterElement
onAction
inLockOnly 0
timeout 0
disabled 0
}


attackSkillSlot Lightning Bolt {
lvl 10
dist
sp > 10%
maxUses 1
monsters
monsterElement water
disabled 0
}

Technology
Super Moderators
Super Moderators
Posts: 801
Joined: 06 May 2008, 12:47
Noob?: No

Re: Monster Element

#2 Post by Technology »

monsterDB plugin by Damokles does that.
https://openkore.svn.sourceforge.net/sv ... /monsterDB
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!

Buy n Sell
Noob
Noob
Posts: 11
Joined: 12 Apr 2008, 11:18

Re: Monster Element

#3 Post by Buy n Sell »

wow! thanks man :D This plugins exactly what im hopin for :mrgreen:

I wonder why Ive never heard of it before :?:

Buy n Sell
Noob
Noob
Posts: 11
Joined: 12 Apr 2008, 11:18

Re: Monster Element

#4 Post by Buy n Sell »

where should I put monsterDB.txt?
its says at the beggining cannot load monsterDB.txt

Buy n Sell
Noob
Noob
Posts: 11
Joined: 12 Apr 2008, 11:18

Re: Monster Element

#5 Post by Buy n Sell »

monsterDB.txt ?
where should I put it?

Technology
Super Moderators
Super Moderators
Posts: 801
Joined: 06 May 2008, 12:47
Noob?: No

Re: Monster Element

#6 Post by Technology »

Ever heard of editing your post instead of double posting...
The plugin is old, so it might be outdated.
One ST0 to rule them all? One PE viewer to find them!
One ST_kRO to bring them all and in the darkness bind them...

Mount Doom awaits us, fellowship of OpenKore!

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