is there any other way to make ai move away from other monsters while running form target..
let say.. i want my priest to run from zombie prisoner for a couple of blocks, while maintaining its distance from other monsters in the different direction..
if Zombie is in north while hunterfly is in east, so kore will move south west instead going south.
run from other monsters while currently in attack sequence..
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Re: run from other monsters while currently in attack sequence..
runFromTarget is only for the current targeted monster... what i mean is... other monster that targeting you...
in mon_control,
<attack>:
# -1 means to leave the monster alone, even if it attacks you.
so.. adding avoid certain distance on the monster would make kore to set distance to that monster so it wont trigger aggressive response, or if its aggressive, it would run away and still attack the current target. like looking for a best spot away form mobs to attack.
in mon_control,
<attack>:
# -1 means to leave the monster alone, even if it attacks you.
so.. adding avoid certain distance on the monster would make kore to set distance to that monster so it wont trigger aggressive response, or if its aggressive, it would run away and still attack the current target. like looking for a best spot away form mobs to attack.
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Re: run from other monsters while currently in attack sequence..
bump
that would b a good feature to implement
that would b a good feature to implement