Macro condition to check current lockMap
Posted: 15 Jul 2017, 04:46
I was trying to make this work and i tried many other things. Nothing seems to work. Is there a way to pull your current lockMap check to see if its what i want it to be and then trigger macro? Basically i have macros that trigger based on your level that set a new lockmap, buy npc, storage npc and so on. I don't want these to trigger if the lockmap is already set correctly.
eval $config{lockMap} != moc_pryd02
eval $config{lockMap} != moc_pryd02