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 Post subject: Send packet to close chat window macro
PostPosted: 09 Aug 2017, 18:40 
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Plain Yogurt
Plain Yogurt

Joined: 11 Jul 2017, 00:49
Posts: 54
I am having trouble getting the chat windows to close during the knight job change quest. I tried the reactonnpc plugin and it doesn't seem to close the window properly for some reason. I ran debug and did the quest with xkore open(me manually clicking to close the chat boxes) and this is what i got from it:
Code:
[Aug 9 04:23:46 2017.14] An unexpected npc conversation has started, auto-creating a TalkNPC Task
[Aug 9 04:23:46 2017.67] Task::TalkNPC::new has been called with sequence ''.
[Aug 9 04:23:46 2017.12] Unknown #50020: [Sir Windsor]
[Aug 9 04:23:46 2017.19] Unknown #50020: ...
[Aug 9 04:23:46 2017.26] We received an strange 'npc_talk_done', ignoring it.
[Aug 9 04:23:46 2017.32] [reactOnNPC] Reacting to NPC. Executing command "talk no".
[Aug 9 04:23:46 2017.38] Task::TalkNPC::addSteps has been called with value 'n'.
[Aug 9 04:23:46 2017.43] Talking was initiated by the other side and finished instantly
[Aug 9 04:23:46 2017.99] : Sending talk cancel after NPC has done talking
[Aug 9 04:23:47 2017.51] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:47 2017.50] Task::TalkNPC::conversation_end called at ai npc_talk 'close'.
[Aug 9 04:23:47 2017.56] Done talking with .
[Aug 9 04:23:47 2017.61] : Task::TalkNPC::DESTROY was called
[Aug 9 04:23:47 2017.66] Target died
[Aug 9 04:23:48 2017.14] Picking up: Red Herb (0)
[Aug 9 04:23:48 2017.20] Planning to take Red Herb (0), distance 1
[Aug 9 04:23:48 2017.26] Sent packet    : 0361    [ 5 bytes] 
[Aug 9 04:23:48 2017.33] Sent packet    : 0362    [ 6 bytes] 
[Aug 9 04:23:48 2017.41] Planning to take Red Herb (0), distance 1
[Aug 9 04:23:48 2017.50] Planning to take Red Herb (0), distance 1
[Aug 9 04:23:48 2017.56] Item added to inventory: Red Herb (13) x 1 - Usable Heal
[Aug 9 04:23:48 2017.61] Planning to take Red Herb (0), distance 1
[Aug 9 04:23:48 2017.68] You pick up Red Herb (0)
[Aug 9 04:23:48 2017.74] Item Disappeared: Red Herb (0)
[Aug 9 04:23:49 2017.10] << Sent by RO client:    0146 [ 6 bytes]
[Aug 9 04:23:49 2017.59] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:49 2017.41] An unexpected npc conversation has started, auto-creating a TalkNPC Task
[Aug 9 04:23:49 2017.47] Task::TalkNPC::new has been called with sequence ''.
[Aug 9 04:23:49 2017.54] Unknown #50020: [Sir Windsor]
[Aug 9 04:23:49 2017.62] Unknown #50020: ...Very good.
[Aug 9 04:23:49 2017.67] We received an strange 'npc_talk_done', ignoring it.
[Aug 9 04:23:49 2017.73] [reactOnNPC] Reacting to NPC. Executing command "talk no".
[Aug 9 04:23:49 2017.79] Task::TalkNPC::addSteps has been called with value 'n'.
[Aug 9 04:23:49 2017.84] Talking was initiated by the other side and finished instantly
[Aug 9 04:23:50 2017.40] : Sending talk cancel after NPC has done talking
[Aug 9 04:23:50 2017.47] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:50 2017.54] << Sent by RO client:    0360 [ 6 bytes]
[Aug 9 04:23:50 2017.60] Sent packet    : 0360    [ 6 bytes] 
[Aug 9 04:23:50 2017.67] << Sent by RO client:    0146 [ 6 bytes]
[Aug 9 04:23:50 2017.72] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:50 2017.91] Task::TalkNPC::conversation_end called at ai npc_talk 'close'.
[Aug 9 04:23:50 2017.97] Done talking with .
[Aug 9 04:23:51 2017.27] : Task::TalkNPC::DESTROY was called
[Aug 9 04:23:51 2017.10] An unexpected npc conversation has started, auto-creating a TalkNPC Task
[Aug 9 04:23:51 2017.16] Task::TalkNPC::new has been called with sequence ''.
[Aug 9 04:23:51 2017.22] Unknown #50020: [Sir Windsor]
[Aug 9 04:23:51 2017.27] Unknown #50020: ...Go talk to
[Aug 9 04:23:51 2017.33] Unknown #50020: Amy Beatrice now.
[Aug 9 04:23:51 2017.39] We received an strange 'npc_talk_done', ignoring it.
[Aug 9 04:23:51 2017.46] [reactOnNPC] Reacting to NPC. Executing command "talk no".
[Aug 9 04:23:51 2017.51] Task::TalkNPC::addSteps has been called with value 'n'.
[Aug 9 04:23:51 2017.58] Talking was initiated by the other side and finished instantly
[Aug 9 04:23:52 2017.13] : Sending talk cancel after NPC has done talking
[Aug 9 04:23:52 2017.19] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:52 2017.29] << Sent by RO client:    0146 [ 6 bytes]
[Aug 9 04:23:52 2017.36] Sent packet    : 0146    [ 6 bytes]  [Talk Cancel]
[Aug 9 04:23:52 2017.64] Task::TalkNPC::conversation_end called at ai npc_talk 'close'.
[Aug 9 04:23:52 2017.70] Done talking with .
[Aug 9 04:23:52 2017.75] : Task::TalkNPC::DESTROY was called


automacro closechat {
console /Unknown #50020: .../
run-once 1
call {
do send 01 46
}
}

automacro closechat2 {
console /Amy Beatrice now/
run-once 1
call {
do send 01 46
}
}

This is what i'm probably going to try. Does anyone have any experience with packet sending macros that could help with this?

EDIT yeah that just disconnects me immediately lol.


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 Post subject: Re: Send packet to close chat window macro
PostPosted: 10 Aug 2017, 06:51 
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Been there done that!
Been there done that!

Joined: 24 Mar 2012, 04:13
Posts: 138
you need to close chat window from client
chat pop up is part of client program, not only packet
cmiiw


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 Post subject: Re: Send packet to close chat window macro
PostPosted: 10 Aug 2017, 16:11 
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Plain Yogurt
Plain Yogurt

Joined: 11 Jul 2017, 00:49
Posts: 54
There has to be some way to set the bot up to do this. I have everything else automated except this one part.


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