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 Post subject: Macro buy weapon from npc complete and stuck
PostPosted: 24 Aug 2017, 06:41 
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Plain Yogurt
Plain Yogurt

Joined: 16 Jun 2008, 08:41
Posts: 72
Code:
automacro buy1 {
   base >= 24
   zeny >= 50
   inventory "Knife [3]" == 0
   run-once 1
call {
   do is @inventory (Novice Butterfly Wing)
   pause 2
   do move 251 57
   pause 2
   do move 137 67
   do talknpc 141 67 b b4,1
   do eq @inventory (Knfie [3])
}
}


with macro code
do talknpc 141 67 b b4,1
or
do talknpc 141 67 b b4,1 e

after buy the character will not move to lock map..
key in move command will move the character.


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 Post subject: Re: Macro buy weapon from npc complete and stuck
PostPosted: 29 Aug 2017, 13:39 
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Moderators
Moderators
User avatar

Joined: 16 Dec 2011, 02:53
Posts: 1215
Location: Brazil
Quote:
Knfie [3]


Well, check the route_randomWalk in your config, if it's enabled.
Check your lockMap if it's set

_________________
"'There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.'" :P

viewtopic.php?f=10&t=16117

Thanks for this Eternal! =D <3<3


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