oh this one?..
i already solved this one with my farmers using upto raging thrust..
i have this in my config
and it proc almost 98% of the time
i hope this can help!
this is for the raging quad blow
you must set the waitBeforeUse correctly and it is based on your character's agi
i use this site for the calculation of attack interval which is used for the waitBeforeUse value
http://calc.irowiki.org/
you must get the "Attack interval (normal)" and put it in waitBeforeUse
Code: Select all
attackComboSlot 272 {
afterSkill 263
sp > 20%
isSelfSkill 1
waitBeforeUse 0.43
autoCombo 0
target_deltaHp
}
This one is for the Raging thrust
Code: Select all
attackSkillSlot 273 {
lvl 5
maxCastTime 0.1
minCastTime 0.1
hp
sp > 20%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive EFST_COMBOATTACK
whenStatusInactive
whenFollowing
spirit >= 1
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 1
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
and this one is for getting SP from monsters using absorb spirit
Code: Select all
attackSkillSlot 262 {
lvl 1
maxCastTime 0
minCastTime 0
hp
sp <= 50%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives <= 2
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 4
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
and the last one, for summoning spirit spheres(used for the raging thurst) bot will not use this when in combat ofcourse, uses only after it killed its target
Code: Select all
useSelf_skill 261 {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 30
notOnAction attack
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit <= 4
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
and thats all...