Thank you this worked perfectly, Btw your macro is perfect except it wont move to a spot, look a certain way, or auto storage i dont know what is wrong? Atm I just do it manually and sit him next to the npc and it goes till 50% weight.gil wrote:
yes...
in config.txt
squelchDomains emotion
lol.... i had to figure all this stuff myself so i'll try to help in any way I can. I had no experience with macro until I realized the opportunity that hugel presented us
edit: btw.. this is not a macro thing. This is part of openkore
iRO - Hugel Troy RPS game macro
Moderator: Moderators
Re: iRO - Hugel Troy RPS game macro
Re: iRO - Hugel Troy RPS game macro
It wasnt written to be a "robust" macro--just something simple, working, and fastTenkai wrote:Thank you this worked perfectly, Btw your macro is perfect except it wont move to a spot, look a certain way, or auto storage i dont know what is wrong? Atm I just do it manually and sit him next to the npc and it goes till 50% weight.gil wrote:
yes...
in config.txt
squelchDomains emotion
lol.... i had to figure all this stuff myself so i'll try to help in any way I can. I had no experience with macro until I realized the opportunity that hugel presented us
edit: btw.. this is not a macro thing. This is part of openkore
Re: iRO - Hugel Troy RPS game macro
Another issue in general is that it cannot find the troy npc because he disapears sometimes due to the sprite lag from so many people. Is there anyway to fix this? I relog a lot and it doenst work
Re: iRO - Hugel Troy RPS game macro
Nope, that's due to too many people being there at once. The only thing you can do is move around and see if troy would "reappear"Tenkai wrote:Another issue in general is that it cannot find the troy npc because he disapears sometimes due to the sprite lag from so many people. Is there anyway to fix this? I relog a lot and it doenst work