responseOnNPCImage "response base on NPC Image" by abt123

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hacker101
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#61 Post by hacker101 »

any progress on the anti bot bypass?

Mushroom
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#62 Post by Mushroom »

Download link attached to my post.
Attachments

[The extension pl has been deactivated and can no longer be displayed.]

respImageTable.txt
(683 Bytes) Downloaded 570 times
Quit.

Evos
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#63 Post by Evos »

Good morning.. i followed the guide but there is a problem..
  • Move - done
    Route - trimming down solution (154) by 14 steps
    Route - next step moving to (142, 187), index 15, 140 steps left
    Move - (re)trying
    You're moving from (147, 173) to (142, 187) - distance 14.9, unknown 136
    Move - done
    Route - not moving, decreasing step size to 12
    Move - (re)trying
    NPC image: (0)
    You're moving from (145, 175) to (142, 184) - distance 9.5, unknown 136
    Move - done
    Route - trimming down solution (140) by 2 steps
    Route - next step moving to (142, 187), index 13, 138 steps left
    Move - (re)trying
    You're moving from (143, 177) to (142, 187) - distance 10.0, unknown 136
    Move - done
    Route - trimming down solution (138) by 2 steps
    Route - next step moving to (143, 189), index 14, 136 steps left
    Move - (re)trying
    You're moving from (142, 180) to (143, 189) - distance 9.1, unknown 136
    Move - done
    Route - trimming down solution (136) by 4 steps
    Route - next step moving to (143, 194), index 15, 132 steps left
    Move - (re)trying
    NPC image: checkGz1 (0)
    You're moving from (143, 183) to (143, 194) - distance 11.0, unknown 136
    Move - done
    Route - trimming down solution (132) by 3 steps
    Route - next step moving to (142, 196), index 15, 129 steps left
    Move - (re)trying
    You're moving from (143, 186) to (142, 196) - distance 10.0, unknown 136
    Move - done
    Route - trimming down solution (129) by 3 steps
    Route - next step moving to (142, 199), index 15, 126 steps left
    Move - (re)trying
    Item Disappeared: Rosary [1] (2)
    Item Disappeared: Royal Cooking Kit (1)
    Item Disappeared: Aliza Card (0)
    Item Disappeared: Morpheus's Shawl (3)
    You're moving from (142, 188) to (142, 199) - distance 11.0, unknown 136
    Move - done
    Route - trimming down solution (126) by 2 steps
    Route - next step moving to (142, 201), index 15, 124 steps left
    Move - (re)trying

How can i fix it?

JGanne
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#64 Post by JGanne »

console.txt

Code: Select all

Main chat has been activated.
Unknown #110018813: 完成对话
[reactOnNPC] onNPCAction type is: close.
[reactOnNPC] Conditions for reactOnNPC_0 not met.
Monster Moved: Drops (0) - (200, 131) -> (211, 135)
Unknown #110018814: [Bot Checker]
[reactOnNPC] NPC message saved (0): "[Bot Checker]".
Unknown #110018814: Bot checking. You are given 1 minute to answer.
[reactOnNPC] NPC message saved (1): "Bot checking. You are given 1 minute to answer.".
Unknown #110018814: If you can't see the picture later, please patch your client.
[reactOnNPC] NPC message saved (2): "If you can't see the picture later, please patch your client.".
Unknown #110018814: Please write down the 5 words/symbols which will show to you.
[reactOnNPC] NPC message saved (3): "Please write down the 5 words/symbols which will show to you.".
Unknown #110018814: 完成对话
[reactOnNPC] onNPCAction type is: close.
[reactOnNPC] Conditions for reactOnNPC_0 not met.
Monster Moved: Condor (1) - (205, 142) -> (205, 142)
NPC image: checkGzReady (0)
[responseOnNPCImage] Image name >> "checkGzReady"
NPC image: checkGzGo (0)
[responseOnNPCImage] Image name >> "checkGzGo"
Monster Moved: Condor (1) - (205, 142) -> (216, 148)
Monster Disappeared: Condor (1)
NPC image: checkGz1 (0)
[responseOnNPCImage] Image name >> "checkGz1"
NPC image:  (0)
Monster Moved: Drops (0) - (211, 135) -> (214, 128)
NPC image: checkGz6 (0)
[responseOnNPCImage] Image name >> "checkGz6"
Monster Disappeared: Drops (0)
NPC image:  (0)
NPC image: checkGz3 (0)
[responseOnNPCImage] Image name >> "checkGz3"
NPC image:  (0)
NPC image:  (0)
存在 NPC : Unknown #110018814 (199, 128) (ID 110018814) - (0)
Unknown #110018814:输入 'talk text' (响应 NPC 对话)
[reactOnNPC] onNPCAction type is: text.

what i did.

Code: Select all

checkGz! !
checkGz# !
checkGz$ $
checkGz% %
checkGz+ +
checkGz0 0
checkGz1 1
checkGz2 2
checkGz3 3
checkGz4 4
checkGz5 5
checkGz6 6
checkGz7 7
checkGz8 8
checkGz9 9
checkGz= =
checkGz@ @

config.txt

Code: Select all

reactOnNPC talkImage num {
       type number
       msg_0 [Bot Checker]
       msg_1 Bot checking. You are given 1 minute to answer.
       msg_2 If you can't see the picture later, please patch you client.
       msg_3 Please write down the 5 words/symbols which will show to you.
}

-Kira-
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#65 Post by -Kira- »

Hello, i have to try this anti bot...

this is my config.txt

Code: Select all

reactOnNPC talkImage num {
type number
msg_0 /.*/
msg_1 /.*/
msg_2 /.*/
msg_3 /.*/
msg_4 /.*/
}
this is my respImageTable.txt

Code: Select all

imageNameEqual

bkd1.bmp 1
bkd2.bmp 2
bkd3.bmp 3
bkd4.bmp 4
bkd5.bmp 5
bkd6.bmp 6
bkd7.bmp 7
bkd8.bmp 8
bkd9.bmp 9
bkd0.bmp 0
But it doesn't work...

I have read this thread from first post until the end, i see everybody have the same problem...

But why anyone here doesn't give any solution???

Please, if someone have solution guide me to use this anti bot...

Regard...

IkeHike
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#66 Post by IkeHike »

uhm .. is there any other way to just crack this anti bot without naming all 2000 pcs of images?

I mean adding up 2000 pcs bmp images ( weetweew ) xD in the notepad ..

takemebot
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#67 Post by takemebot »

i got an error about my bot, it say's "Unable to load the file respImageTable.txt."

here's the screenshot:
Image

in plugins folder i have
respImageTable.txt
responseOnNPCImage.pl

or give me a link if im wrong :D

Thanks in advance,

tummy
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#68 Post by tummy »

takemebot wrote:i got an error about my bot, it say's "Unable to load the file respImageTable.txt."

here's the screenshot:
Image

in plugins folder i have
respImageTable.txt
responseOnNPCImage.pl

or give me a link if im wrong :D

Thanks in advance,
put respImageTable.txt in control folder not plugins and you need reactOnNPC.pl by hakore

takemebot
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#69 Post by takemebot »

ok tnx tummy.

can someone share your darkRO image code? please. Thanks.
im almost done 1/4. 3/4 is too hard T_T

reindheart
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Re: responseOnNPCImage "response base on NPC Image" by abt123

#70 Post by reindheart »

for all
Can you help me, I have a problem with my reactOnNPC
in my case Why my reactOnNPC didnt work at all? this is the picture
[img][IMG]http://img530.imageshack.us/img530/5199/reactonnpc.th.jpg[/img]

Uploaded with ImageShack.us[/img]

and this is in config.txt
reactOnNPC talkImage num {
type number
msg_0 [Police]
msg_1 Input this number:
}
this is the respImageTable.txt
# Response base on image table file
#
# Syntax:
# <image name> <response>
#
# <image name> if you got following message
# [responseOnNPCImage] Image name >> "????"
# then the ???? is a <image name>.
#
# <response> Any text that contained in NPC response choice(s) or number.
#

# Some server use image name as a response.
#imageNameEqual < num | text | resp | or leave blank for disable >
imageNameEqual

BKD0.bmp 0
BKD1.bmp 1
BKD2.bmp 2
BKD3.bmp 3
BKD4.bmp 4
BKD5.bmp 5
BKD6.bmp 6
BKD7.bmp 7
BKD8.bmp 8
BKD9.bmp 9
sory for my bad english :oops:

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