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alertSound {
eventList death
notInTown 0
inLockOnly 0
play "E:\Game Tools\Openkore\death.wav"
}
File path and file name is correct.
I can see the notification that I have died in the console.
Okay I'll give it a try. What should be the condition if i died?gamenikko wrote:i don't read this plugin, but there is a simpler way of making sound alerts.
example:Just edit the filename ^_^Code: Select all
automacro someonePMedYou { pm /(.*)/ call { do eval Utils::Win32::playSound ('Filename') } } [b]Therefore:[/b] automacro someonePMedYou { pm /(.*)/ call { do eval Utils::Win32::playSound ('C:\Program Files\Extras\VirtualDJ\effects\laugh.wav') } }
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console "You have died"
Code: Select all
console "You've died."