Kadiliman Plugin v 1.3 - ChatBot by Kali

Other plugins for extending OpenKore's functionality. This forum is only for posting new plugins and commenting on existing plugins. For support, use the Support forum.

Moderator: Moderators

Message
Author
-Fallen-
Human
Human
Posts: 41
Joined: 04 Apr 2008, 19:30
Noob?: Yes
Location: Local Lingerie Shop

Re: Kadiliman Plugin v 1.3 - ChatBot

#21 Post by -Fallen- »

Mucilon wrote:-Fallen-
Yes, as big as your file is, better it will answer... That is why I told you to leave the bot with the AI off at any city , so he can learn or record a chubby file.

Krai
I agree with you! I love this plugin, it saved my bot a lot of times!
hmm.learn a chubby file meaning? it will record how others respond and then emulate it?!?lol.if thats the case, then its like rearing a pokemon! leave it at the poketraining center (aka prontera) and watch it grow in level.

@comment to krai: does this bot actually save from GM checks as well? or just reduces the chances since you respond normally to players and therefore they dont report u.
Be an Underwear Thief. And be proud about it.

Read the Manual, its FREE!
http://www.openkore.com/wiki/index.php/Manual

kali
OpenKore Monk
OpenKore Monk
Posts: 457
Joined: 04 Apr 2008, 10:10

Re: Kadiliman Plugin v 1.3 - ChatBot

#22 Post by kali »

I doubt a bot will survive a thorough GM grilling.

You're correct: the plugin was made to fool casual bot checks so the chances of being investigated are reduced.
Got your topic trashed by a mod?

Trashing topics is one click, and moving a topic to its proper forum is a lot harder. You expend the least effort in deciding where to post, mods expend the least effort by trashing.

Have a nice day.

Mucilon
Cybernatic Entity
Cybernatic Entity
Posts: 249
Joined: 04 Apr 2008, 13:15
Noob?: Yes
Location: Brazil

Re: Kadiliman Plugin v 1.3 - ChatBot

#23 Post by Mucilon »

Thats is true.
Most of the GMs know this kind of tool to openkore...

-Fallen-
This plugin won't learn the talk sequence, just a lot of sentences, which are used to answer the chats.
The talk sequence learning could be a good idea to improve this plugin, literally emulating a chatbot, but this is far way from my programing skills.

-Fallen-
Human
Human
Posts: 41
Joined: 04 Apr 2008, 19:30
Noob?: Yes
Location: Local Lingerie Shop

Re: Kadiliman Plugin v 1.3 - ChatBot

#24 Post by -Fallen- »

i see, i see.interesting.well that is still like rearing a pokemon anyway xD iv left my guy @ pronty now to take in all the conversation sentences.thanks for the plugin anyway! useful stuff ;)
Be an Underwear Thief. And be proud about it.

Read the Manual, its FREE!
http://www.openkore.com/wiki/index.php/Manual

Cadeath
Plain Yogurt
Plain Yogurt
Posts: 59
Joined: 05 Apr 2008, 05:14

Re: Kadiliman Plugin v 1.3 - ChatBot

#25 Post by Cadeath »

Mucilon wrote:fco2783
You can find an exemple at How to use on the first post, you can take the comments off, if you want to.
This is the code I use at config.txt:

Code: Select all

chatBot Kadiliman {
	inLockOnly 1
	scriptfile lines_APP.txt
	replyRate 80
	onPublicChat 1
	onPrivateMessage 1
	onSystemChat 0
	onGuildChat 0
	onPartyChat 0
	wpm 65
	smileys :D, :), XD, ^^, xD, \o/, o/
	smileyRate 20
	learn 1
	noPlayers BotParty
	noWords /buf/i, /agi/i, /cura/i, /a(s|ss)u/i, /bot/i, /ks/i
	timesToBlockPM 10
	timeToResetCount 300
}
Cadeath
I don't get it...
What happen?
1) Did your bot said these sentences randomically? Like: tae n dc and other time wa dc map and so on...
In this case, it may be repeating this sentences because the file has just this sentences. I mean, the plugin will choose 1 sentence among those inside the file, if there are just 5 sentences, it will repeat his messages a lot... you must input another ones or leave it some time at any city with the ai off, so it won't answer, but will record the file.

2) Did your bot literaly said: @random("tae n dc","wa dc map", "aw", "wtf", "haha",?
In this case, these sentences are inside the file, open it and edit, taking it off! If this sentences are not inside the file, then this must be a bug, that I have never seen on this plugin. If so, turn on the degug to 1 and post the console log.
Kore said @random ...
I have deleted it now...
But...
how did the bot say it? for sure, it didn't came from someone else...
I guess ^^

Thanks

Mucilon
Cybernatic Entity
Cybernatic Entity
Posts: 249
Joined: 04 Apr 2008, 13:15
Noob?: Yes
Location: Brazil

Re: Kadiliman Plugin v 1.3 - ChatBot

#26 Post by Mucilon »

Now, I think we'll never know... unless you have the chat log!

Cadeath
Plain Yogurt
Plain Yogurt
Posts: 59
Joined: 05 Apr 2008, 05:14

Re: Kadiliman Plugin v 1.3 - ChatBot

#27 Post by Cadeath »

I just check my Chat log:
Someone (5): game?
Kore : hnd aq marunong nun sa game @random("tae n dc","wa dc map", "aw", "wtf", "haha",
Kore : "lol", "dc heh","ampz","amp

fco2783
Plain Yogurt
Plain Yogurt
Posts: 95
Joined: 05 Apr 2008, 05:15
Noob?: Yes
Location: in place where you cant go
Contact:

Re: Kadiliman Plugin v 1.3 - ChatBot

#28 Post by fco2783 »

Cadeath wrote:I just check my Chat log:
Someone (5): game?
Kore : hnd aq marunong nun sa game @random("tae n dc","wa dc map", "aw", "wtf", "haha",
Kore : "lol", "dc heh","ampz","amp
OMG!!! :mrgreen:

you surely speak like bot... LOL

Cadeath
Plain Yogurt
Plain Yogurt
Posts: 59
Joined: 05 Apr 2008, 05:14

Re: Kadiliman Plugin v 1.3 - ChatBot

#29 Post by Cadeath »

Funny :evil:

Hmmm
As additional, it is better if we put
notInTown 1
the Kore will not response if he/she is inside a TOWN.
inLockOnly 1
is not enough because sometimes in the way, they're is someone who is talking.

Mucilon
Cybernatic Entity
Cybernatic Entity
Posts: 249
Joined: 04 Apr 2008, 13:15
Noob?: Yes
Location: Brazil

Re: Kadiliman Plugin v 1.3 - ChatBot

#30 Post by Mucilon »

Yes, I thought about that.
I didn't make it yet... this is on my ToDo list!

Post Reply