TalkToLockMap - Talk to a Warp NPC v0.2.1 Config has changed

Other plugins for extending OpenKore's functionality. This forum is only for posting new plugins and commenting on existing plugins. For support, use the Support forum.

Moderator: Moderators

Message
Author
Thaize
Noob
Noob
Posts: 17
Joined: 19 Sep 2008, 22:16
Noob?: No

TalkToLockMap - Talk to a Warp NPC v0.2.1 Config has changed

#1 Post by Thaize »

Configuration options have change! Please see the change log or config example for the new options.

TalkToLockMap: A configurable plugin which will allow you to talk to an npc to warp to your lockmap
as a bonus it also supports talkToHeal: talking to an npc for healing.
Your saveMap and lockMap MUST be set correctly for this to work.

# Config options
# {saveMap}_warpNPC x y
# {lockMap}_sequence
# {saveMap}_healNPC [chat sequence]
# talk_healLowerSP
# talk_healUpperSP
# talk_healLowerHP
# talk_healUpperHP
## Example only
prontera_warpNPC 50 10
prontera_healNPC 70 10
prontera_healSequence c#
talk_healLowerSP 10
talk_healUpperSP 80
talk_healLowerHP 20
talk_healUpperHP 75
talk_healNPCDistance 3
talk_warpNPCDistance 1
gh_prison_sequence r0 c t=gh_prison

Note that talk heal lower and talk heal upper are both percentages.

As always, use this at your own risk. It's not perfect but in the few days I've used it hasn't killed my dog or gotten me busted botting.

Code: Select all

# Changelog
v0.2.1
Sorry for the quick updates, it should slow down as I get more of the features I want implemented.
- Confguration options removed.
  talk_healUpper
  talk_healLower
- Configuration options added
  talk_healLowerSP %
  talk_healUpperSP %
  talk_healLowerHP %
  talk_healUpperHP %
  talk_warpNPCDistance # - The distance to stand from the warp npc. Defaults to 5 if not set
  talk_healNPCDistance  # - The distance to stand from the healer npc. Defaults to 5 if not set
- Quick fixed a possible bug where autoBuy was triggering a teleport, but the character would
  warp back to his lock map before actually buying the items. 
- Modified the healing trigger in on_ai_pre to be more reliable. 
  Might be some edge cases that aren't covered. 
  This will NO LONGER interrupt autoStorage so be careful if you use storage in aggressive areas. 
  If you get a lot of message spam saying ""Routing to healer due to low HP or SP." Please let me know.
- Added a few more messages for debugging, will move to debug domain in next release. 
v0.2
- Added some messages for debugging
- Quickfixed an infinite loop calling talk_to_healer

TODO:
- Clean up/sanitize state checking and ai managment even more.
- Add aggressive check before auto Storage via command
- Add more checks for the presence of config options.
- Add talk to buffs functionality.
For those who would like to do this via portals.txt and macro plugin refer to this post for more details.

Post here for support.
Attachments

[The extension pl has been deactivated and can no longer be displayed.]

Last edited by Thaize on 30 Sep 2008, 23:49, edited 5 times in total.

pranavrules2008
Plain Yogurt
Plain Yogurt
Posts: 52
Joined: 10 Jul 2008, 08:20
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC

#2 Post by pranavrules2008 »

Not to be pessimistic about this, but can't this be done using the portals.txt? It's much easier that way.. and lesser the number of plugins, the better ain't it?

Thaize
Noob
Noob
Posts: 17
Joined: 19 Sep 2008, 22:16
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC

#3 Post by Thaize »

pranavrules2008 wrote:Not to be pessimistic about this, but can't this be done using the portals.txt? It's much easier that way.. and lesser the number of plugins, the better ain't it?
I addressed your "concern" in the very first sentence of my post. If you feel comfortable putting all possible map relationships in portals thats fine, i for one can't be assed to do that or even ensure a cyclical city relationship.

Shouldn't you be reading an ssh manual or something?

Thaize
Noob
Noob
Posts: 17
Joined: 19 Sep 2008, 22:16
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC

#4 Post by Thaize »

pranavrules2008 wrote:
Thaize wrote:
pranavrules2008 wrote: and you conveniently changed the first line immediately..
I didn't change the first line, what i changed is exactly what is tagged as edited. My attitude stems purely from the fact that you post nothing but shit on the forums and know fuck all about anything you talk about. Hence the comment about educating yourself.

Quit +1'ing your post count in my thread.

pranavrules2008
Plain Yogurt
Plain Yogurt
Posts: 52
Joined: 10 Jul 2008, 08:20
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC

#5 Post by pranavrules2008 »

Thaize wrote: I didn't change the first line, what i changed is exactly what is tagged as edited. My attitude stems purely from the fact that you post nothing but shit on the forums and know fuck all about anything you talk about. Hence the comment about educating yourself.

Quit +1'ing your post count in my thread.
all i can say is.. HAHAHAHAHA!!

koreok
Noob
Noob
Posts: 1
Joined: 29 Sep 2008, 11:31
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC v0.2 More stable healing

#6 Post by koreok »

@pranavrules2008

no offense, please.

If u think u don't need this plugin, I think u can just skip it instead of provoking a quarrel uselessly?..

Although, I'm not sure whether he immediately edited his post after ur reply or not...

Thaize
Noob
Noob
Posts: 17
Joined: 19 Sep 2008, 22:16
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC v0.2 More stable healing

#7 Post by Thaize »

koreok wrote:Although, I'm not sure whether he immediately edited his post after ur reply or not...
I certainly don't care enough about what people on the internet think of me to put that much effort into such an elaborate deception.
Not that it fucking matters, but the edit was to add a link to the thread talking about doing this with portals and macro.

Engydoggy
Human
Human
Posts: 33
Joined: 12 Jul 2008, 06:14
Noob?: Yes

Re: TalkToLockMap - Talk to a Warp NPC v0.2 More stable healing

#8 Post by Engydoggy »

I just flagged pranav's first post on the thread. An admin should come here and delete his BS posts.

The plugin is good man, keep it up, it simplifies people's lifes ;D

Bibian
Perl Monk
Perl Monk
Posts: 416
Joined: 04 Apr 2008, 03:08

Re: TalkToLockMap - Talk to a Warp NPC v0.2 More stable healing

#9 Post by Bibian »

This plugin is handy for those who do not or can not add the NPC conversations to the portals.txt

aftermath
Noob
Noob
Posts: 2
Joined: 30 May 2011, 10:15
Noob?: No

Re: TalkToLockMap - Talk to a Warp NPC v0.2.1 Config has changed

#10 Post by aftermath »

link is dead. anyone have this plugins?

Post Reply