Packet Data
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Author:  tect [ 29 Jun 2008, 18:06 ]
Post subject:  Packet Data

Kinda working on my own little program right now but it requires being able to read the packets that the client receives so I thought I'd try going through the kore source code for some help... but still lost. I was wondering if anyone could tell me how to sort out the data ,or put it in a readable form, in the packets for iRO. Like how would you know which data to use to figure out your own coordinates, current exp/level, class? (basically all of the character data) I currently have a program with a packet sniffer working, I just dont know what data from those packets to use.


Author:  hakore [ 29 Jun 2008, 18:51 ]
Post subject:  Re: Packet Data


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