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 Post subject: Dodging monster skills with hide.
PostPosted: 04 Mar 2015, 01:11 
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Noob
Noob

Joined: 11 Mar 2010, 00:10
Posts: 16
Im a little rusty with the code.

Can i set up my bot to dodge certain monster spells.
I'm running an assassin which is pure agility.
But the map im running has monsters that cast spells one hit KO spells.

I'm having trouble coding it.
The monsters are casting heal, so i don't want to hide from that.
But they also cast AOE spells i.e. non targeted spells which i want to dodge
and high damage targeted spells.

I can't just teleport away either!

I need a viable hide command


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 Post subject: Re: Dodging monster skills with hide.
PostPosted: 06 Mar 2015, 16:09 
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The Kore Devil
The Kore Devil
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Joined: 22 Feb 2013, 03:40
Posts: 676
Location: The Netherlands
This could be interesting for you: http://forums.openkore.com/viewtopic.php?f=10&t=15794


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 Post subject: Re: Dodging monster skills with hide.
PostPosted: 22 Mar 2015, 20:14 
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Plain Yogurt
Plain Yogurt

Joined: 19 Apr 2011, 23:26
Posts: 63
write a macro ~

console /Monster (.+) is casting (.+)/i
call {
if ($.lastMatch2 != Heal) goto hide
stop

:hide
do ss Hide
}

and you can write the unhiding code yourself


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