The full list of changes are:
Code: Select all
- Implemented option for selective loading of plugins (by Technology).
Added new sys.txt options: loadPlugins & loadPlugins_list
Syntax:
loadPlugins <flag> - this option controls loading of plugins at startup
or when the "plugin load all" command is used.
0 : do not load plugins
1 : load all plugins
2 : only load plugins that are listed in loadPlugins_list
loadPlugins_list <list> - if loadPlugins is set to 2, this comma-separated list of plugin names
(filename without the extension) specifies which plugin files
to load at startup or when the "plugin load all" command is used.
- New flag for attackChangeTarget: 2 - find better attack target while gaining LOS to current target.
- Fixed bug crashes when console commands access undefined objects
- Fixed bug in 'reload' chat command (thanks to Motivus)
- Fixed bug in stripping callSign from chat commands
- Fixed minimap_indicator (thanks to windows98SE)
- Fixed bug in getNPCInfo that allows a zero-length map name.
- Modified move command. Now supports standard "map x y" parameter sequence. (thanks to Chontrad, Alexander)
- Fixed pickupitems flag 2 not checking itemsTakeAuto, itemsGatherAuto & itemsMaxWeight.
- Added a 'messageIDEncryption' option to servers.txt. When set to 0, it will
disable the usage of message ID encryption, even if the server appears to
require it.
- Added handler for error 101 (account suspension)
- Fixed XKore to work with EPP enabled servers (thanks Belial)
- Added Gospel and NPC Skill effect recognition (thanks to johnny)
- Fixed range check and work of target_deltaHp (by 4epT)
- Fixed typo in 'notOnAction' (by 4epT)
- processAutoAttack is rewritten, it now uses new functions (getBestTarget(), isSafe()). priority.txt works.
- Added sitAuto_safe_stand_up timeout and sitAuto_look_from_wall config option.
- Added new items, monsters, fields, emotions, portals.
- Added ServerType 8 support for XKore2
- Fixed XKore 2 not showing equiptment. - Thanks to Technology
- Added new console command 'pause'.
Syntax:
pause <seconds> - any command executed after this will have to wait a specified
number of seconds before its executed assumed as 1 if no parameter
specified. (resets on ai off/manual and when not ingame)
- Integraded doCommand plugin into openkore source (settings in config.txt)
doCommand <console command> {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
* Win32 binaries
* Win32 binaries (Wx Gui)
* Field pack
* Source code, only needed by developers. Do not download this if you are not a developer. (Windows Developer might need XSTools )
NOTE: Wx version of openkore has always been buggy and resource hogging only use this if you only have 1 bot.
Yes i revived it, if i don't no one will continue its development and forks of the wx interface would appear.