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OpenKore 2.1
http://forums.openkore.com/viewtopic.php?f=4&t=6781
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Author:  kLabMouse [ 01 Aug 2009, 07:53 ]
Post subject:  Re: OpenKore 2.1

help_us wrote:
btw, if i`m updating my OpenKore using AutoUpdater, it is just replace line of modification or the whole file that been modified? (such server.txt)

Just patches using Diff form your version to SVN.
On Conflict, your modifications are left untouched.

Author:  help_us [ 01 Aug 2009, 20:36 ]
Post subject:  Re: OpenKore 2.1

Thank you for your information.
So it mean autoupdate is add the last modify line, not the whole file right?
Sorry about asking this, but im doing some modification on some file under src (such char and player condition, hook, chatQueue command)

Author:  kLabMouse [ 02 Aug 2009, 05:03 ]
Post subject:  Re: OpenKore 2.1

help_us wrote:
Thank you for your information.
So it mean autoupdate is add the last modify line, not the whole file right?
Sorry about asking this, but im doing some modification on some file under src (such char and player condition, hook, chatQueue command)

AutoUpdate from start was made for Developers, to work on OpenKore while the second Developer is Committing his patches.
So, All your custom mads stay in place, even if they have conflicts.

Author:  jhay_best [ 11 Dec 2009, 05:44 ]
Post subject:  Re: OpenKore 2.1

there is a bug in 2.0.7

there are some instance that when your bot is sitting due low HP or SP and won't attack the monsters that are attaking. sometime it will attack when you type "ai clear".

My Config is

attackAuto 2


and in mon_control

<monster name> 2 0 0 1

Author:  kLabMouse [ 11 Dec 2009, 11:37 ]
Post subject:  Re: OpenKore 2.1

jhay_best wrote:
there is a bug in 2.0.7

there are some instance that when your bot is sitting due low HP or SP and won't attack the monsters that are attaking. sometime it will attack when you type "ai clear".

My Config is

attackAuto 2


and in mon_control

<monster name> 2 0 0 1

Known Problem.

Author:  Melodya [ 03 Jan 2010, 01:52 ]
Post subject:  Re: OpenKore 2.1

Guys, do I need to wait for your pc to online for me to fetch the update ? Because i have been waiting the auto update for 1 day and the fetching is still continue...I downloaded the 2.0.7 btw and auto update it.

Author:  kLabMouse [ 15 Jan 2010, 04:09 ]
Post subject:  Re: OpenKore 2.1

Melodya wrote:
Guys, do I need to wait for your pc to online for me to fetch the update ? Because i have been waiting the auto update for 1 day and the fetching is still continue...I downloaded the 2.0.7 btw and auto update it.


Use latest SVN Snapshot + files from http://misc.openkore.com + AutoUpdate tool.

AutoUpdate tool, can't update binaries, and do not work correctly if you have old SVN tool, or too old OpenKore release.

Because OpenKore 2.1 is not released yet, I suggest use latest SVN snapshot.

Author:  Cadeath [ 09 Dec 2010, 19:59 ]
Post subject:  Re: OpenKore 2.1

Any update?

Author:  kLabMouse [ 10 Dec 2010, 05:02 ]
Post subject:  Re: OpenKore 2.1

Cadeath wrote:
Any update?

The Release of 2.1 is currently under 'feature freeze'.
We are working hard, to resolve all known Issues and Support for all known Official Servers (including cRO, fRO and aRO).

As for today there is 72 known bug's and 258 bugs fixed.

Author:  Cadeath [ 11 Dec 2010, 22:08 ]
Post subject:  Re: OpenKore 2.1

kLabMouse wrote:
Cadeath wrote:
Any update?

The Release of 2.1 is currently under 'feature freeze'.
We are working hard, to resolve all known Issues and Support for all known Official Servers (including cRO, fRO and aRO).

As for today there is 72 known bug's and 258 bugs fixed.


I see
and I really appreciate everything :)

Thanks Guys

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