I'm using the following version of Openkore:
Here's a log from the console illustrating the situation:*** OpenKore what-will-become-2.1 ( r7511 ) - Custom Ragnarok Online client ***
After the initial disconnection, openkore will try to reconnect after 30 seconds (or after I use the relog command if I get impatient). When it reconnects, the same thing happens. The bot goes nowhere and just disconnects.Your Coordinates: 3, 230
You are now: Awakening Potion (Duration: 1459.514s)
Allowed other player invite to Party
Other players are not allowed to view your Equipment.
You joined party 'Final Showdown'
XieI joined your party 'Final Showdown'
Party Member: XXX
Party Member: XXX
Party Member: XXX
Party Member: XXX
Party EXP set to Individual Take
You are now: UNKNOWN_MAPPROPERTY_TYPE_10
You are now: MAPPROPERTY_EXP
You are now: MAPPROPERTY_CALLMONSTER
You are now: MAPTYPE_DUNGEON3
Premium rates: exp +50%, death -100%, drop +50%.
Portal Exists: kh_dun01 -> yuno_fild08 (3, 234) - (0)
Done talking with Grave#kh.
Disconnected from Map Server, connecting to Account Server in 30 seconds...
I thought maybe it's because there are some coordinates of the map that are inaccessible, like those where you need to type in keycards or something, so I used lockmap_x, lockmap_y, lockmap_randX and lockmap_randY. However, it still results in the bot keeping on disconnecting.
I've searched the forums, the Wiki, and Google, but I couldn't find any hint on why the bot just keeps getting disconnected. Below is the pertinent section of my config. Can you help me out? I would really appreciate it.
Code: Select all
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 1
attackChangeTarget 1
aggressiveAntiKS 0
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory Ring [Tarou] [1]
attackEquip_rightAccessory Ring [Mantis] [1]
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
autoSwitch_default_leftHand
autoSwitch_default_rightHand +8 Infiltrator
autoSwitch_default_arrow
autoBreakTime Wed {
startTime 06:50
stopTime 12:00
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0
itemsTakeAuto 1
itemsTakeAuto_party 0
itemsGatherAuto 1
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 50
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap kh_dun01
lockMap_x 96
lockMap_y 66
lockMap_randX 132
lockMap_randY 75
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 2
route_randomWalk_inTown 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 100
route_teleport_maxTries 20
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap geffen
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
sitAuto_hp_lower 40
sitAuto_hp_upper 70
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 15
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 3
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 1
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory Clip [Creamy] [1]
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn 1
useSelf_item Awakening Potion {
whenStatusInactive Awakening Potion
notInTown 1
notWhileSitting 1
timeout 3
}
useSelf_item Monster's Feed {
hp < 98%
}
useSelf_item Sweet Potato {
hp < 80%
}
useSelf_item Red Herb {
hp < 80%
}
useSelf_item Yellow Herb {
hp < 80%
}
useSelf_item Orange Potion {
hp < 70%
notWhileSitting 1
}
useSelf_item Red Potion {
hp < 70%
notWhileSitting 1
}
useSelf_item Aloe Leaflet {
hp < 70%
notWhileSitting 1
}
dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1
verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown
logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1
chatTitleOversize 0
shopTitleOversize 0
sleepTime 10000
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0
tankersList
repairAuto 0
repairAuto_list
removeActorWithDistance
######## Mercenary Support ########
mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1
mercenary_followDistanceMax 10
mercenary_followDistanceMin 3
mercenary_route_step 15
mercenary_tankMode 0
mercenary_tankModeTarget
mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot Crossimpact {
lvl 10
dist 1.5
sp > 25
monsters Constant
maxAttempts
maxUses
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand +4 Inverse Scale
equip_leftAccessory Ring [Tarou] [1]
equip_rightAccessory Ring [Mantis] [1]
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}
attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill Heal {
lvl 1
hp < 85%
sp > 50
aggressives 0
notWhileSitting 0
timeout 2
disabled 0
equip_rightAccessory Clip [Vitata] [1]
}
useSelf_skill_smartHeal 1