Sorry, I don't got it !!!iMikeLance wrote: That's right, you can't left-click the NPC ingame and you can't start talking with it by the usual way. The npc automatically starts talking with you when you get near the specified area, and this "specified area" isn't always a walkable path near the NPC, sometimes it's far from it.
EDIT: Just found out that talknpc supports a=<string>, where <string> is a console command. But even with that talknpc requires kore to start the talk sequence, where in this case it should be started by the NPC when entering the area.
But any way in my this case, you mean I could change the "NPC portals" with macro into a only "NPC portals", even the talking is started by NPC.
Such as:
Code: Select all
moscovia 136 48 mosk_fild01 95 93 0 a="uneq 火忍西怒畢的腰帶" w1 a="eq 古斯里琴" w1 c c r0 c c n
I have another question !
In this "NPC portals", the actione is switch some specificed equipment.
This "NPC portals" should be put in to portals.txt file, right !
But my portals.txt file is shared by 5 roles.
And how to make the "specificed equipment" to be a variable ?