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Secrament Problem

Posted: 26 Aug 2011, 11:22
by mistermime
I am having problems regarding the Secrament Skill. Its ok when it casts it on itself, but when it continuously casts it on the party mate. I have already checked the status name in kore, the names, etc. I don't seem to find where the problem is. If anyone knows, any help would be very much appreciated. Thanks. Here's the sample code.

Code: Select all

useSelf_skill Secrament {
   lvl 5
   whenStatusInactive Sacrament
   inLockOnly 0
}

partySkill Secrament {
   lvl 5
   target [bot name]
   target_whenStatusInactive Sacrament
   inLockOnly 0
}

Re: Secrament Problem

Posted: 26 Aug 2011, 11:26
by EternalHarvest
Is that status visible on other players in kore ("pl" command)?

Re: Secrament Problem

Posted: 26 Aug 2011, 22:44
by mistermime
what do you by pl commad sir? it is visible when i type "s" on my command window.

Re: Secrament Problem

Posted: 28 Aug 2011, 12:19
by m1334
@eternalharvest

no sir, Sacrament when cast on a player doesn't show on Statuses of the player using PL command.

Re: Secrament Problem

Posted: 28 Aug 2011, 19:07
by EternalHarvest
m1334 wrote:Sacrament when cast on a player doesn't show on Statuses of the player
Then target_whenStatusInactive wouldn't work as is. It probably could be fixed by hooking on skill cast and setting the status on the client side.

Re: Secrament Problem

Posted: 05 Sep 2011, 12:46
by mistermime
solved. i used target_timeout 180 instead since it is not visible when cast on other players. can be moved now. thank you.

Some new skills not working properly on party...

Posted: 22 Sep 2011, 00:48
by genuineopenkore

Code: Select all

target_whenStatusInactive
target_whenStatusActive 
Sacrament, Gloomy Day, Full Chemical Protection not working properly on party members. It keeps spamming the skill on party member.

I play on pRO official server
Tested on OpenKore what-will-become-2.1 ( r7840 ) and lower earlier revisions.
These skills works fine on useSelf_skill, whenStatusActive and whenStatusInactive.

And Also,a lot of unknown packets when using xKore on OK ( r7840 ).

Secrament problem

Posted: 23 Sep 2011, 03:14
by tikztikz
http://forums.openkore.com/viewtopic.php?f=7&t=15723
solved. i used target_timeout 180 instead since it is not visible when cast on other players
are there any solutions other than this?
what if the skill fails due to delay? will it wait for another 180 seconds to cast secrament again?
Then target_whenStatusInactive wouldn't work as is. It probably could be fixed by hooking on skill cast and setting the status on the client side.
care to elaborate what eternalharvest said here?

thanks in advance.

how to recognize the skill/status on others (Secrament)

Posted: 06 Oct 2011, 00:47
by tikztikz
how can i make the skill secrament visible on other players?

thanks in advance.

Re: how to recognize the skill/status on others (Secrament)

Posted: 06 Oct 2011, 04:22
by EternalHarvest

Code: Select all

$player->setStatus(EFST_AB_SECRAMENT => 1); # add status

$player->setStatus(EFST_AB_SECRAMENT => 0); # remove status