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 Post subject: Impossible to use Asura Strike
PostPosted: 23 Jan 2009, 10:36 
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Noob
Noob

Joined: 11 Dec 2008, 17:19
Posts: 1
Good afternoon.

This is happening in every server I tested, including RMS, localhost, and 4 other pservers. Version's SVN.

Normally, when you use Asura Strike in the client, it has a <aspd> delay for the aim to appear, due to Asura's combo feature.
When Asura Strike's button is pressed on the client or "sm 271 0 5" is used, Kore returns the following line:

Code:
Permitted to use Extremity Fist <271>, level 5


If the option noAutoSkill is set to 1, this line is only returned once. If it is 0, then it's an endless spam until something is done to stop it, like sitting or teleporting, and the client's cursor keeps changing between "aim" and normal, as if Asura's hotkey was being repeteadly pressed.

Possibly Asura is being considered a self-skill which, after <aspd> time, allows you to aim a second skill (maybe itself in another mode), somewhat comparable to Hocus Pocus, however if that is the case, using sm 271 x 5 after the "permitted" message was supposed to cast it.

Both with noAutoSkill 1 or 0, Kore does not manage to use Asura Strike, regardless of anything related to the target.

EDIT: This is what WPE recorded.

WPEPRO2: *Record* F5 (Asura) is pressed on the client, a short time passes, the aim appears*Stop*
WPEPRO3: *Record* Asura is clicked on a near plant, cast ends *stop*

http://img26.picoodle.com/img/img26/3/1 ... 035705.jpg


Thanks in advance.


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 Post subject: Re: Impossible to use Asura Strike
PostPosted: 23 Jan 2009, 11:43 
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Developers
Developers

Joined: 04 Apr 2008, 13:33
Posts: 157
eAthena is terribly coded when it comes to skills like asura and flying kick. The developers refuse to fix it. There should be no delay between pressing asura and using it. On official servers it functions just like every other skill.

Add a delay between gfist usage, it should work semi-fine. That was my temp solution while botting mvp rooms on some high rate server.

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Oh no.


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