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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 04 Nov 2008, 07:08 
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Noob
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Joined: 21 Apr 2008, 03:03
Posts: 4
I'm still having the same problem with the Potion Pitch skill in homunculus. This is working in the older version but it's not in the newer version (2.0.6.1). But its working if you do it manually (typing sp 231 0 4 in teh console)


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 16 Nov 2008, 07:01 
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Noob
Noob

Joined: 16 Nov 2008, 01:00
Posts: 1
useSelf_skill Crazy Uproar {
lvl 1
onAction Attack
whenStatusInactive Crazy Uproar
notWhileSitting 1
notInTown 1
}


useSelf_skill Adrenaline Rush {
lvl 5
onAction
whenStatusInactive Adrenaline Rush
inLockOnly 0
notWhileSitting 1
notInTown 1
}

useSelf_skill Power-Thrust {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Power-Thrust
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Weapon Perfection {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp >= 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Weapon Perfection
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}


tis is my config...i jus wonder whr is wrong??
cuz my blacksmith didnt spwn those skill...


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 06 Dec 2008, 13:25 
Offline
Noob
Noob

Joined: 26 Nov 2008, 12:52
Posts: 1
adlp1ph wrote:
Merchant/Blacksmith/Mastersmith:


Crazy Uproar/Adrenaline Rush/Power Thrust/Weapon Perfection

Code:
useSelf_skill Crazy Uproar {
   lvl 1
   maxCastTime 0
   minCastTime 0
   hp
   sp
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive Crazy Uproar
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Adrenaline Rush {
   lvl 5
   maxCastTime 0
   minCastTime 0
   hp
   sp >= 10%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive Adrenaline Rush
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Power-Thrust {
   lvl 5
   maxCastTime 0
   minCastTime 0
   hp
   sp >= 10%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive Power-Thrust
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_skill Weapon Perfection {
   lvl 5
   maxCastTime 0
   minCastTime 0
   hp
   sp >= 10%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive Weapon Perfection
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}


POWER MAXIMIZE

turning Power Maximize ON and OFF:


Turn ON if your SP is greater than or equal to 90%

Code:
useSelf_skill Power Maximize {
   lvl 5
   maxCastTime 0
   minCastTime 0
   hp
   sp >= 90%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive Power Maximize
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}


Turn OFF Power Maximize when your SP is less than or equal to 50%


Code:
useSelf_skill Power Maximize {
   lvl 5
   maxCastTime 0
   minCastTime 0
   hp
   sp <= 50%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive Power Maximize
   whenStatusInactive
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 1
   notInTown 1
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

I did this inputs on my bot but my character only casts Adrenaline Rush only...Whats the problem?


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 06 Jan 2009, 03:55 
Offline
Noob
Noob

Joined: 06 Jan 2009, 03:50
Posts: 1
how to config bot vending?

i already do the shop.txt with this

Quote:
FEATHER BERET 8M LIMITED STOCKS

Feather Beret 8,500,000
Feather Beret 8,500,000
Feather Beret 8,500,000



and this

Quote:
shopAuto_open 1
shop_random 0



please help me


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 08 Jan 2009, 12:05 
Offline
Noob
Noob

Joined: 27 Oct 2008, 23:12
Posts: 1
i cant get the refine weapon skill and the identify skill to work, i have read the manual about console commands and there is nothing there that can make the skill work, any ideas?


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 24 Jan 2009, 18:29 
Offline
Noob
Noob

Joined: 24 Jan 2009, 18:20
Posts: 3
@rhymeow
make it

Feather Beret<tab>8,500,000<tab>1

@jaycong
as long as i know,
actually the problem is about the hex code.
harry said that in the newest SVN it has been solved + macro
but i haven't try it


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 25 Jan 2009, 14:27 
Offline
Noob
Noob

Joined: 25 Jan 2009, 14:18
Posts: 1
nevermind :D fixed it already


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 26 Jan 2009, 05:35 
Offline
Noob
Noob

Joined: 26 Jan 2009, 05:01
Posts: 1
Sorry for Posting this..

but is there any one here that can help me how to config a creator Auto Casting Full Chemical Protection ? an Auto cast Full Chemical Pro. by just sending or pm the bot program and put an keyword or a password. then after i put the key/pass the bot has going to Cast me FPC automatic? is it possible or not? please Guys help me!

and can u give me some tip what is the best openkore program im gonna used to..

i have an OLD version of openkore [ 1.6.3 ]..it still working or not?


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 01 Feb 2009, 05:26 
Offline
Noob
Noob

Joined: 01 Feb 2009, 05:18
Posts: 2
hi everyone can anyone tell me how to config a bot in making potion?


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 Post subject: Re: Configuring Merchant Class/Blacksmith/Mastersmith
PostPosted: 01 Feb 2009, 10:48 
Offline
Noob
Noob

Joined: 01 Feb 2009, 05:18
Posts: 2
hi is anyone there could tell me how to make a bot to brew?


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