Tracing Hex Strings through Disassembly

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cupid062985
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Re: Tracing Hex Strings through Disassembly

#31 Post by cupid062985 »

Hi I'm using Belladona's guide, I created the latest hexed ragexe as of this post (November 8, 2009).

This is for New Chaos Server ONLY because I'm not sure if this works with other servers. You may try it on other servers but be sure to backup the original bacause it might just not work. :D

*** Disable Game Guard ***
Search: E8 3B 09 E5 FF
Replace: 90 90 90 90 90

*** Multiple Windows ***
Search: 85 C0 74 07 C6 05 B0 63 80 00 01
Replace: 85 C0 EB 07 C6 05 B0 63 80 00 01

Search: 85 C0 74 0E 5F 5E B8 01 00 00 00
Replace: 85 C0 EB 0E 5F 5E B8 01 00 00 00

Search: 85 C0 74 09 5F 5E 32 C0 5B 8B E5
Replace: 85 C0 EB 09 5F 5E 32 C0 5B 8B E5

noobsteer
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Re: Tracing Hex Strings through Disassembly

#32 Post by noobsteer »

sir may error na nag pop up pag open ko ng 2nd window e2 yung mag pop up "cannot init d3d grf file has problem"

dejaime
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Re: Tracing Hex Strings through Disassembly

#33 Post by dejaime »

If any one needs w32dasm or winhex
http://www.mediafire.com/download.php?4jhex02oa5z

fura89
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Re: Tracing Hex Strings through Disassembly

#34 Post by fura89 »

i was using the steps from this guide for a few months but suddenly it doesn't work anymore.
when i try to replace the values about to be hexed suddenly only 1 out of 3 can be replace.
Anyone having same problem as me?....I sure i was doing the right steps.
BTW im hexing pRO Valhalla. care to help anyone?

jadjad
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Re: Tracing Hex Strings through Disassembly

#35 Post by jadjad »

please help us provide a hex code for unlimited zoom for iRO Valkyrie. i was searching the forums and the net for 2 days now and i cant find an updated one. :cry:

thanks!
Image

franz09
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Re: Tracing Hex Strings through Disassembly

#36 Post by franz09 »

hi can someone teach me for unpacking? so i can continue through. :) thanks

nagareboshiRed
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Re: Tracing Hex Strings through Disassembly

#37 Post by nagareboshiRed »

Hi,

The client-hexing guide was quite useful... but after the renewal patch update in pRO commercial servers yesterday... client hexing became a major pain...

The new client-executables seem disassembler-proof...(I tried a couple of disassemblers including Cozzie's w32dasm) but all failed to display the assembly code...

Could you please check... here is a copy of the new valexe.exe... I'm from pRO valkyrie btw...

http://www.mediafire.com/?ynbc7d1f3rin11x

P.S. not to mention that the openkore bots are haywire... (even though I'm using the latest openkore from svn)... I'm going to check the exact details later...

rwnath
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Re: Tracing Hex Strings through Disassembly

#38 Post by rwnath »

Have you tried using Xvi32?
Image

CrazyStoner
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Re: Tracing Hex Strings through Disassembly

#39 Post by CrazyStoner »

Hey, sorry i didnt want to post here but i had no other choice
Cozzie could help me out with a zoom hack in the renewal valkyire exe. i have tryed everything in this thread and well its old, its outdated and well valkyrie hex strings is not my expertess

i can hook you up with the exe if you need or anything you may required or if you could give me some tips/tricks as to which lines im looking for to affect zoom. playing archer class with 19cell range is fkn annoying when u can only see 14cells away

Metrorex
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Re: Tracing Hex Strings through Disassembly

#40 Post by Metrorex »

what is the hex code game guard zoom for arabic ragnarok online

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