Automatic OBB/OPB/GB opening and sorting
Posted: 27 Jul 2008, 20:29
first of all, just to be clear, by obb/opb/gb i mean old blue box, old purple box and gift box. second, this topic might be also moved to the tips and tricks section if the admins feels like doing so.
i've been thinking in a simple, not to say cheap, way to open those thousands of obbs/opbs/gbs that accumulate with the player's merchant in mid and high rate servers, thanks to mimic card, myst case card, and complete merchant combo card set.
so, since most items that come from the boxes are pure trash, i found that it is very annoying to have to open over 1k of these boxes, and furthermore, to select and keep the good items (white potion, halberd [2], 3carat diamond etc) from the worthless ones (jellopy, horn, dirk [2] etc).
with that in mind, i've worked on the pickupitems.txt file, in which i listed lots of items that comes out from the boxes. as usual, put -1 for those items you wanna throw away, and 1 for those items to keep.
in the config.txt i added the block:
useSelf_item Old Blue Box {
inMap ayothaya
timeout 4
}
this means i selected a rather empty town (might be another town in the server you play, so make sure to make the adjustments as needed), and that every 4 seconds, i will be opening a box, and the item might be kept or automatically thrown away according to what's set in the pickupitems.txt
by changing some specs in the items_control.txt you might automatically put good items in the cart and take more boxes from the cart as you progress.
the file attached here is the pickupitems.txt that i've produced after some painful typing and checking. you might want to check it out on your own if you plan to use it, because the item names may vary from server to server. also, the item sorting proposed here is just what i've been using. however, you might need different settings to suit your needs. nonetheless, i believe the most big trash from the OBBs has been labeled there.
keywords for this topic (might help for be found through search engine):
obb, opb, gb, old blue box, old purple box, gift box
i've been thinking in a simple, not to say cheap, way to open those thousands of obbs/opbs/gbs that accumulate with the player's merchant in mid and high rate servers, thanks to mimic card, myst case card, and complete merchant combo card set.
so, since most items that come from the boxes are pure trash, i found that it is very annoying to have to open over 1k of these boxes, and furthermore, to select and keep the good items (white potion, halberd [2], 3carat diamond etc) from the worthless ones (jellopy, horn, dirk [2] etc).
with that in mind, i've worked on the pickupitems.txt file, in which i listed lots of items that comes out from the boxes. as usual, put -1 for those items you wanna throw away, and 1 for those items to keep.
in the config.txt i added the block:
useSelf_item Old Blue Box {
inMap ayothaya
timeout 4
}
this means i selected a rather empty town (might be another town in the server you play, so make sure to make the adjustments as needed), and that every 4 seconds, i will be opening a box, and the item might be kept or automatically thrown away according to what's set in the pickupitems.txt
by changing some specs in the items_control.txt you might automatically put good items in the cart and take more boxes from the cart as you progress.
the file attached here is the pickupitems.txt that i've produced after some painful typing and checking. you might want to check it out on your own if you plan to use it, because the item names may vary from server to server. also, the item sorting proposed here is just what i've been using. however, you might need different settings to suit your needs. nonetheless, i believe the most big trash from the OBBs has been labeled there.
keywords for this topic (might help for be found through search engine):
obb, opb, gb, old blue box, old purple box, gift box