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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 27 Feb 2009, 14:56 
Offline
Noob
Noob

Joined: 27 Feb 2009, 14:36
Posts: 1
I think you're trying to use a Novice Buterfly wing ect.

roi2345 wrote:
I used to bot my champ without worry of teleport skill, but when i tried for the first time to bot my
archer theres an error.. below is the details:

the problem I'm facing right now is the teleport skill from teleport clip for autostorage and autoteleport,
I have 2 butterfly wing in my inventory as default,
then when I'm run-out of awake potion the autostorage triggered and kore keeps spamming the level 1 teleport, logically lvl 1 teleport has no savepoint teleport... kore is usign the teleport instead of butterflywing... how can I solve this?

Another, I have set autoteleport_hp < 10% then when my character triggred that line it spamming "No Flywing or Butterflying to fallback" logically there's a butterfly wing (of course not intended to use it) but the thing is why it doesn't use its teleport lvl 1?

Please Help me!

Openkore 2.0.6


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 15 Mar 2009, 05:22 
Offline
Noob
Noob

Joined: 15 Mar 2009, 01:32
Posts: 1
can I ask sth?
When I run the start, there's no option for Fun and Chat server.


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 09 May 2009, 01:39 
Offline
Noob
Noob

Joined: 09 May 2009, 01:26
Posts: 1
hey guys.
i need some help right here. having trouble configuring my bard and dancer bot.
currently botting at orc dun02.. wanted to set bard and dancer to cast mr.kim rich man.
i've tried many things by changing the names of the skills. and for once i got it correct.. the skill name is actually "Rich Man Mr.Kim"
and i tried configuring it that way. and my bard manage to cast the skill. later on when i move to orc dun 2. they didn't wan to cast that skill. couldn't identify the problem. anybody could help me pls?
for yr information. main char is wizard. currently my bard and dancer following the wizard.

the config for my bard.

master Malaysia - mRO (English Free Server): Prontera
server 0
username
password
pin
char
sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ ... pe#English
serverType 0

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_ID
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
XKore_proxyAllowed_IP

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword daucaika
callSign
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 1
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 10
attackUseWeapon 1
attackNoGiveup 1
attackCanSnipe 0
attackCheckLOS 1
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime Wed {
startTime 09:00
stopTime 12:00
}


autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 1
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull
dcOnPlayer 0

follow 1
followTarget
followEmotion 1
followEmotion_distance 2
followFaceDirection 0
followDistanceMax 1
followDistanceMin 1
followLostStep 1
followSitAuto 0
followBot 1

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 49
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 5

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower 30
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget

dealAuto 2
dealAuto_names
partyAuto 2
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 6000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

useSelf_skill Rich Man Mr.Kim {
lvl 5
sp < 20
whenStatusInactive Rich Man Mr.Kim
timeout 0
}


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 26 May 2009, 02:07 
Offline
Noob
Noob

Joined: 08 Oct 2008, 04:36
Posts: 3
sleepysin wrote:
hey guys.
i need some help right here. having trouble configuring my bard and dancer bot.
currently botting at orc dun02.. wanted to set bard and dancer to cast mr.kim rich man.
i've tried many things by changing the names of the skills. and for once i got it correct.. the skill name is actually "Rich Man Mr.Kim"
and i tried configuring it that way. and my bard manage to cast the skill. later on when i move to orc dun 2. they didn't wan to cast that skill. couldn't identify the problem. anybody could help me pls?
for yr information. main char is wizard. currently my bard and dancer following the wizard.

useSelf_skill Rich Man Mr.Kim {
lvl 5
sp < 20
whenStatusInactive Rich Man Mr.Kim
timeout 0
}



I've checked with the skill status (table / text file) and this skill is not included. I suggest that you use the timeout option.

You can double check, cast this skill manually and check if your character gained a new status (use the console command). Hope this helps.


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 21 Jun 2009, 05:21 
Offline
Noob
Noob

Joined: 12 Jun 2009, 10:29
Posts: 2
My Minstrel doesn't use skills when I bot it. What's wrong with my bot or config? Please help me, guys. Thanks.

BTW, here is my config.

Code:
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 10
attackDistanceAuto 0
attackMaxDistance 10
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

Code:
attackSkillSlot Arrow Vulcan {
   lvl 9
   dist 10
   maxCastTime 0
   minCastTime 0
   hp
   sp >= 5%
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives > 3
   previousDamage
   stopWhenHit 0
   inLockOnly 1
   notInTown 0
   timeout 0
   disabled 0
   monsters Clock, Mimic
   notMonsters
   maxAttempts 1
   maxUses 1
   target_whenStatusActive
   target_whenStatusInactive
   target_deltaHp
   inInventory
   isSelfSkill 0
   equip_topHead
   equip_midHead
   equip_lowHead
   equip_leftHand
   equip_rightHand
   equip_leftAccessory
   equip_rightAccessory
   equip_robe
   equip_armor
   equip_shoes
   equip_arrow
   manualAI 0
}


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 21 Jun 2009, 05:30 
Offline
Noob
Noob

Joined: 05 Jun 2009, 03:11
Posts: 16
torpedo wrote:
My Minstrel doesn't use skills when I bot it. What's wrong with my bot or config? Please help me, guys. Thanks.

BTW, here is my config.


Code:
attackSkillSlot Arrow Vulcan {
...
   aggressives > 3
...
}


Why do you have it set to only AV when there are at least 3 mobs attacking you? I'd suggest just removing the "> 3" part so it will AV everything. Also perhaps give the dist a range of numbers instead of just 10. Like 3-10.


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 29 Jun 2009, 23:27 
Offline
Noob
Noob

Joined: 22 Jun 2009, 01:03
Posts: 1
how to make autobuy arrow when finish?


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 30 Jun 2009, 04:16 
Offline
Noob
Noob

Joined: 12 Jun 2009, 10:29
Posts: 2
Roots wrote:
torpedo wrote:
My Minstrel doesn't use skills when I bot it. What's wrong with my bot or config? Please help me, guys. Thanks.

BTW, here is my config.


Code:
attackSkillSlot Arrow Vulcan {
...
   aggressives > 3
...
}


Why do you have it set to only AV when there are at least 3 mobs attacking you? I'd suggest just removing the "> 3" part so it will AV everything. Also perhaps give the dist a range of numbers instead of just 10. Like 3-10.

Thanks for pointing that out. It's now working.


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 21 Jul 2009, 14:30 
Offline
Noob
Noob

Joined: 21 Jul 2009, 14:27
Posts: 1
Alrighty, so I have been lurking and attempting to get this to work forever..I only have a couple problems. When trying to kill Drosera, it stays out of range for most of the time, but for some reason I always get caught in range of the target drosera, or of another drosera nearby the target. The bot wont run out of range of both drosera. Also, rapidshower on the hill winds is definately not working! I would really appreciate it if you guys could help, I know this sounds easy..but i have been working on it all night.

Code:
# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########


bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 8

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 1
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1



pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########


alias_heal sp 28

allowedMaps
allowedMaps_reaction 1


attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 15
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 1
attackCheckLOS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
   startTime
   stopTime
}

autoConfChange {
   minTime
   varTime
   lvl
   joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 2
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 3600
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 3600

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 1
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 0
dcOnPlayer 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
   

lockMap ra_fild09
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 1
runFromTarget_dist 10

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 45
sitAuto_hp_upper 80
sitAuto_sp_lower 10
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list 99 dex
statsAddAuto_dontUseBonus 1
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 800
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 1
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 1
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 0
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Desperado {
   lvl 7
   dist 1.5
   maxCastTime 0
   minCastTime 0
   hp
   sp > 0
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives => 3
   previousDamage
   stopWhenHit 0
   inLockOnly 1
   notInTown 0
   timeout 0
   disabled 0
   monsters
   notMonsters
   maxAttempts 0
   maxUses 2
   target_whenStatusActive
   target_whenStatusInactive
   target_deltaHp
   inInventory
   isSelfSkill 0
   equip_topHead
   equip_midHead
   equip_lowHead
   equip_leftHand
   equip_rightHand
   equip_leftAccessory
   equip_rightAccessory
   equip_robe
   equip_armor
   equip_shoes
   equip_arrow
   manualAI 0
}


attackSkillSlot GS_RAPIDSHOWER {
   lvl 5
   dist => 1.5
   maxCastTime 0
   minCastTime 0
   hp
   sp
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives => 1
   previousDamage
   stopWhenHit 0
   inLockOnly 1
   notInTown 0
   timeout 0
   disabled 0
   monsters
   notMonsters Drosera
   maxAttempts 0
   maxUses 3
   target_whenStatusActive
   target_whenStatusInactive
   target_deltaHp
   inInventory
   isSelfSkill 0
   equip_topHead
   equip_midHead
   equip_lowHead
   equip_leftHand
   equip_rightHand
   equip_leftAccessory
   equip_rightAccessory
   equip_robe
   equip_armor
   equip_shoes
   equip_arrow
   manualAI 0
}



attackComboSlot {
   afterSkill
   waitBeforeUse
   dist 1.5
   isSelfSkill 1
   target_deltaHp
}

doCommand {
   hp
   sp
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 0
   notInTown 0
   timeout
   disabled 0
   inInventory
   inCart
   inMap
   manualAI 0
}


#useSelf_skill Heal {
lvl 10
hp < 50%
sp > 30%
notWhileSitting 1
timeout 3
}


#useSelf_skill_smartHeal 1


partySkill {
   lvl 10
   maxCastTime 0
   minCastTime 0
   hp
   sp
   homunculus_hp
   homunculus_sp
   homunculus_dead
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives
   monsters
   notMonsters
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 0
   notInTown 0
   timeout 0
   disabled 0
   manualAI 0
   target
   target_hp
   target_isJob
   target_isNotJob
   target_whenStatusActive
   target_whenStatusInactive
   target_aggressives
   target_monsters
   target_timeout 0
   target_deltaHp
   target_dead 0
   inInventory
   isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
   rightHand
   leftHand
   arrow
   distance
   useWeapon
}

equipAuto {
   topHead
   midHead
   lowHead
   leftHand
   rightHand
   leftAccessory
   rightAccessory
   robe
   armor
   shoes
   arrow Bullet
   monsters
   weight 0
   whileSitting 0
   hp
   sp > 40%
   onAction
   whenStatusActive
   whenStatusInactive
   whenFollowing
   spirit
   aggressives
   stopWhenHit 0
   inLockOnly 0
   notWhileSitting 0
   notInTown 0
   timeout 0
   disabled 0
   inInventory
   manualAI 0
}

useSelf_item Cartridge {
   timeout 0.7
   inInventory Bullet <= 50
}

useSelf_item Awakening potion {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 0
notInTown 1
timeout 1800
disabled 0
inInventory
}


######## Autostorage/autosell ########

buyAuto {
   npc
   standpoint
   distance 5
   price
   minAmount 2
   maxAmount 3
}

sellAuto 1
#sellAuto_npc payon 159 96
#sellAuto_npc geffen 196 111
#sellAuto_npc morocc 170 101
#sellAuto_npc prontera 105 87
#sellAuto_npc prt_fild05 290 221
sellAuto_npc rachel 65 80
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
#storageAuto_npc payon 181 104
#storageAuto_npc geffen 120 62
#storageAuto_npc morocc 156 97
#storageAuto_npc prontera 151 29
#storageAuto_npc prt_fild05 290 224
storageAuto_npc rachel 109 138
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

getAuto Butterfly Wing {
   minAmount 0
   maxAmount 1
   passive
}

getAuto Cartridge {
   minAmount 5
   maxAmount 10
   passive 0
}

getAuto Awakening Potion {
   minAmount 1
   maxAmount 5
   passive

}

getAuto Fly Wing {
   minAmount 4
   maxAmount 20
   passive

}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains


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 Post subject: Re: Configuring Archer/Hunter/Bard/Dancer
PostPosted: 24 Jul 2009, 14:15 
Offline
Noob
Noob

Joined: 24 Jul 2009, 14:03
Posts: 2
Can you help me I have priest support bot I want to changes the config for my dancer but I don't know how, can you post the complete configuration from head to last I will just copy and paste it please help me nid it badly I will appreciate it THank you.


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