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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 17 Dec 2009, 11:56 
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Noob
Noob

Joined: 17 Dec 2009, 10:05
Posts: 1
Hi,

I need help in writing this config. HP casts Safety Wall -> HP goes to the cell with casted SW -> Casts Manus Exocisimus.

Thank you.


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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 17 Dec 2009, 12:01 
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Developers
Developers

Joined: 01 Nov 2008, 15:31
Posts: 361
Incorrect thread macro needed...


Or maybe even plugin....

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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 20 Dec 2009, 01:34 
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Noob
Noob

Joined: 20 Dec 2009, 01:23
Posts: 2
what is the config for an acolyte that only live to warp???

example if the aco sit in payon and sell his warp by dealing others,
set the amount according specifically with the allocated map warp,
e.g. prontera = 2000z

can give me the config please~

Prontera Server, Malaysia


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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 20 Dec 2009, 05:33 
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Developers
Developers

Joined: 01 Nov 2008, 15:31
Posts: 361
Incorrect thread macro needed...

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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 13 Jan 2010, 01:45 
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Noob
Noob

Joined: 06 Jan 2010, 05:24
Posts: 1
cant we use judex on open kore 2.0.7?


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 Post subject: Re: Configuring Acolyte/Priest/Monk/High Priest/Champion
PostPosted: 18 Jan 2010, 11:46 
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Noob
Noob

Joined: 18 Jan 2010, 11:24
Posts: 1
Hi everybody!!!

I've got a problem about my TU priest :

I go to anubis, I set the config and mon_control file to telesearch for anubis, but unless set autoteleport_idle to 1, it doesn't telesearch.
Moreover, I think the program get some difficulties to use turn undead (it cast the spell very rarelly...) : /

Can someone help me in many kind of way?

Some settings

Code:
attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 1
attackCheckLOS 1
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0



Code:
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 1
route_teleport_minDistance 150
route_teleport_maxTries 1000
route_teleport_notInMaps
route_step 15

runFromTarget 1
runFromTarget_dist 4


Teleport
Code:
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 4
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 1
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 1
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 1
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 1
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn


Skills
Code:
attackSkillSlot Turn Undead {
   lvl 10
   dist 4
   sp > 10
   monsters Anubis
   maxUses 0
   whenStatusActive Gloria
}

useSelf_skill Heal {
   lvl 10
   hp < 90%
   sp > 10%
}

useSelf_skill Increase AGI {
   lvl 10
   whenStatusInactive Increase AGI
   sp > 10%
   timeout 5
}


useSelf_skill Blessing {
   lvl 10
   whenStatusInactive Blessing
   sp > 10%
   timeout 5
}


useSelf_skill Kyrie Eleison {
   lvl 10
   sp > 45
   stopWhenHit 1
   notWhileSitting 1
   notInTown 1
   timeout 5
   whenStatusInactive Kyrie Eleison
}

useSelf_skill Gloria {
   lvl 10
   sp > 25
   whenStatusInactive Gloria
   timeout 28
}



Mon_Control
Code:
Anubis 1 0 1


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