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Setting up Soul Linker to Auto Buff + Cast Properly

Posted: 04 Nov 2008, 12:03
by casperzor
ok when i first started trying to bot my Soul Linker i kept running into a few problems like it wouldnt cast the right lvl Mild Wind or it would get too close to mobs before it attacks and then it does well i have changed my config and now all i have to do when i load the bot up is make sure it has the right elemental Mild Wind for the area i am going to , it never gets too close to mobs or anything so hopefully this helps other Soul Linkers out

Code: Select all

attackSkillSlot Stun {
	lvl 7
	dist 8
	sp > 10
	inLockOnly 1
	notInTown 1
	monsters *insert monsters to attack here; if multiple monsters separate by comma*
}

attackComboSlot Sma {
	afterSkill Stun
	waitBeforeUse 1
	dist 8
}

attackSkillSlot Sma {
	lvl 10
	dist 8
	sp > 10
	inLockOnly 1
	notInTown 1
	monsters *insert monsters to attack here; if multiple monsters separate by comma*
}
Sometime in private servers, attackComboSlot does not work reliably. One alternative is to use the whileStatusActive and whileStatusInactive block.

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attackSkillSlot Stun {
	lvl 7
	dist 8
	sp > 10
	inLockOnly 1
	notInTown 1
	monsters *insert monsters to attack here; if multiple monsters separate by comma*
        whileStatusInactive Sma
}

attackSkillSlot Sma {
	lvl 10
	dist 8
	sp > 10
	inLockOnly 1
	notInTown 1
	monsters *insert monsters to attack here; if multiple monsters separate by comma*
        whileStatusActive Sma
}
This block is used to define which element your esma is. Remember different status have different names.

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	useSelf_skill Seven Wind {
	lvl 4
	sp > 49
	onAction attack
	notWhileSitting 1
	whenStatusInactive Seven Wind *change according to the status you want*
	notInTown 1
}

Re: Setting up Soul Linker to Auto Buff + Cast Properly

Posted: 16 Feb 2009, 04:55
by i3h4m
Nice...I'm sure this will work for all SL users.... :D