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si2013
Noob
Posts: 15 Joined: 04 Mar 2013, 01:33
Noob?: Yes
#1
Post
by si2013 » 19 May 2013, 00:51
Thanks for your help so here is my question ^^
selfskill not working.
My code
Code: Select all
useSelf_skill Improve Concentration {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction attack
whenStatusActive
whenStatusInactive EFST_CONCENTRATION
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 3
disabled 0
inInventory
manualAI 0
}
The StatusInactive i also tried others like concentration/ Attention Concentrate.
I've searched others but it didnt work.
Raider
The Kore Devil
Posts: 672 Joined: 22 Feb 2013, 03:40
Noob?: No
Location: The Netherlands
#2
Post
by Raider » 19 May 2013, 04:45
Code: Select all
whenStatusInactive Improve Concentration
Raider
The Kore Devil
Posts: 672 Joined: 22 Feb 2013, 03:40
Noob?: No
Location: The Netherlands
#4
Post
by Raider » 19 May 2013, 12:30
EternalHarvest wrote: Raider wrote: Code: Select all
whenStatusInactive Improve Concentration
What difference or gain it makes?
Don't know if it works, just found it in a similar macro.
si2013
Noob
Posts: 15 Joined: 04 Mar 2013, 01:33
Noob?: Yes
#5
Post
by si2013 » 19 May 2013, 13:52
I tried that it and its not working D;
Here is now what I have and still not working.
Code: Select all
useSelf_skill Attention Concentrate {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onActions attack
whenStatusActive
whenStatusInactive Attention Concentrate
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 3
disabled 0
inInventory
manualAI 0
Raider
The Kore Devil
Posts: 672 Joined: 22 Feb 2013, 03:40
Noob?: No
Location: The Netherlands
#6
Post
by Raider » 19 May 2013, 14:42
si2013 wrote: I tried that it and its not working D;
What's the status that Openkore says in console?
EternalHarvest
Developers
Posts: 1798 Joined: 05 Dec 2008, 05:42
Noob?: Yes
#7
Post
by EternalHarvest » 19 May 2013, 14:54
Raider wrote: What's the status that Openkore says in console?
In the first post status handle was used as recommended in the manual. It works with any names "said in console".
si2013
Noob
Posts: 15 Joined: 04 Mar 2013, 01:33
Noob?: Yes
#8
Post
by si2013 » 19 May 2013, 15:14
Raider wrote: si2013 wrote: I tried that it and its not working D;
What's the status that Openkore says in console?
Just as harvest says.
But yea it says in status
EFST_CONCENTRATION
and in Skills_id handle
AC_CONCENTRATION
Dark Airnel
Been there done that!
Posts: 133 Joined: 09 Oct 2009, 01:43
Noob?: No
#9
Post
by Dark Airnel » 20 May 2013, 03:49
I see several conditions that has to be met first before Kore cast the skill:
Code: Select all
useSelf_skill Improve Concentration {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction attack #Kore AI should be "attack" - Kore will cast only if it is attacking something.
whenStatusActive
whenStatusInactive EFST_CONCENTRATION
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 1 # Kore will not stand to cast if it is sitting
notInTown 1 #Kore will not cast if character is in any city e.g prontera
timeout 3
disabled 0
inInventory
manualAI 0
}
You may also want to type in the command in the console "skills" and see if the name of the skill you are trying to cast is in there.
si2013
Noob
Posts: 15 Joined: 04 Mar 2013, 01:33
Noob?: Yes
#10
Post
by si2013 » 20 May 2013, 11:11
Yep tried that and it was Improve Concentration.
I even tried attack skills didnt work. Should I post my config?