Release OpenKore 2.0.7

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kLabMouse
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Release OpenKore 2.0.7

#1 Post by kLabMouse »

Hello everyone,

This took us almost a Year to Get here.
So, I'm happy to Announce, that OpenKore 2.0.7 is Finally Released

for Future Information, please read: About OpenKore 2.1


Downloads links : ;)
OpenKore 2.0.7 Win32 Wx
OpenKore 2.0.7 (Source)
ConfPack 2.0.7
TablePack 2.0.7
FieldPack 2.0.7
Release Notes

Fixes & Features

Code: Select all

Fixed: Pets are no longer being seen as monsters, support for extended pet packet(Technology)
Feature: Mercenary&Homun controlling (EternalHarvest)
Feature: Mercenary&Homun handling (EternalHarvest)
Fixed: Monster-based mercenaries detection (EternalHarvest)
Fixed: status timer support (Technology)
Fixed: XKore 2 on 8_5 (Technology)
Feature: Hotkey support for XKore 2 (Technology)
Feature: Ingame auction support (Technology)
Feature: Ingame mail support (Technology)
Fixed: itemID === userID in packet_useitem hook (kLabMouse)
Fixed: Kore can't connect to euRO (bibian)
Fixed: 3rd class jobs recognition (Technology)
Translations: (h4rry84 + Littlewens)
Feature: SVN AutoUpdater tool (kLabMouse)
Fixed: Posseidon HackShit support (kLabMouse)
Fixed: stuck when itemTake/Gather (EternalHarvest )
Fixed: in_game hook (ezza)
Fixed: alchemist and blacksmith ranking points (h4rry84)
Fixed: Hairstyle and haircolor were messed up in character creation (EternalHarvest )
Fixed: skill usage for serverType 8 using xkore 2 (Technology)
Fixed: walking speed not being sent to the client on xkore 2 (bibian)
Fixed: send weapon/shield apearance to client on xkore 2 (bibian)
Fixed: Let xkore2 handle Sync'ing for serverType 8, 8_1, 8_2, 8_3, 8_4 instead of the RO client. (Technology)
Fixed: fix Homunculus sub processFeeding. (lastclick + thx to: Aib0)
Fixed: sendHomunculusMove causing disconnection on serverType 8 family servers (Technology)
Feature: Added loadPlugins 3 for skipping plugins. (sli)
Fixed: fix Monster Killed Count if count > 9999 (lastclick)
Fixed: kore trying to equip an already equipped item (Technology)
Fixed: lockMap_randY, lockMap_randX (Technology)
Fixed: fix buyauto standpoint & distance (lastclick)
Fixed: fix for: upper, lower, mid headgear from other players not showing up correctly. (Technology)
Fixed: Blacksmith repair skill causes disconnect (Technology)
Feature: new config variable repairAuto_list (Technology)
Fixed: 0072 can also mean 006B (isieo)
Fixed: fix bugs range attack. (lastclick + thx to: Rumata)
Fixed: minStorageZeny (lastclick)
Fixed: Optimisation autoBuy (lastclick)
Fixed: notPartyOnly not working properly in partySkill block (heero74 + thx to: )
Fixed: Added ServerType 21 support for Demise of Morroc update (code by UltimaWeapon and small fixes by heero)
Fixed: added a missing packet prefix affecting party invite (heero74)
Fixed: couldn't execute console command started with ; from client with serverType 21 (UltimaWeapon)
Fixed: Teleport skill level fix for players with teleport level 2. (freegoods)
Fixed: config option: storageAuto_useChatCommand (Technology)
Fixed: loop if Butterfly Wing is not present (lastclick + tnx to: [GM]#05)
Fixed: sub parseList was not removing the endline's,causing skillsencore.txt not to get parsed correctly. (Technology)
Fixed: GCC compiling (thanks to technology)
Fixed: Fixed the full storage bug. Now uses the detected storage size. (sli)
Fixed: ServerType 21 in xKore 2 mode (kLabMouse)
Fixed: ServerType 8_5 to be compatible with eA's pv 23. (bibian)
Fixed: added ServerType 22 for idRO's Fix System Chat and for since idRO can't use anymore ServerType 21 because it's counterfeit with tRO update. (h4rry84)
SVN AutoUpdater tool
This feature will keep your openkore copy up to date.
How to use it?
For use on windows you can download the latest svn command-line tools here: Setup-Subversion-1.6.2
For use on other OS (check if its not already installed first) you can look here for your svn CLI (command line interface) tools.
Once you have the SVN (subversion) CLI commands you can either run:
- autoupdate.pl (if you have a perl interpreter installed)
- start-autoupdate.exe (if you have start.exe)
- start-wx_autoupdate.exe (if you have start_wx.exe)

How it works
The SVN AutoUpdater tool checks for the repositories: openkore, fields, tables if their global rev (last changed rev of repo in svn) is greater than their local rev (the rev we have on our pc).
If this is the case, that means that the global repo (in svn) has changed since we last updated our local repo.
So the script will use the 'svn update --force --accept theirs-conflict' command for that repo.
(note: you can see a repository as a file tree)

Fixes so far in: what-will-become-2.1
- Removing stupid message test2 in recognizing actor.
- mRO support: ST0 to ST22
- h4rry84: it's Checking !!! not Chenking ! (typo fixed)
- Fixed AutoUpdater
- Fixed 'yoyo bug': actor with ID 0 is not always an object of Actor::You
- Fixed coordinate bug for 007C
- create a twRO directory and collect all Traditional Chinese files into it.
- Add official server fRO to servers.txt

(you can get these small fixes with the SVN AutoUpdater tool.)
Keep on reporting: bugs, errors in servers.txt, ... please.


Special Thanks go to:
Technology -- Testing, Various server Support, Fixing Issues, "mail" and "auctions" systems support.
EternalHarvest
-- Testing, rRO Support, Fixing Issues, "homunculus" and "mercenary" systems control and support.
h4rry84
-- Translations, Various server Support, Fixing Issues
Click
-- Various server Support, Fixing Issues, small new features
heero
-- Various server Support, Fixing Issues, small new features
sli
-- Various server Support, Fixing Issues, small new features
isieo
-- Various server Support, Fixing Issues
bibian
-- Various server Support, Fixing Issues
cazanova000
-- Testing new Features
GENUINE
-- Testing new Features

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kLabMouse
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Re: Release OpenKore 2.0.7

#2 Post by kLabMouse »

Little Fix for thous, that downloaded early snapshots from Rapidshare
Please apply the following patch, it will add Win32 missing Dll files and make AutoUpdater work for everyone
OpenKore 2.0.7 Win32 Dll's + AutoUpdate Fix

endwer0
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Re: Release OpenKore 2.0.7

#3 Post by endwer0 »

I use OpenKore 2.0.7 to bot.
But my bot always show test2.
I think that might be somewhere wrong.
Can author fix it or tell me how to do?
thx :lol: ^^

Fixes so far in: what-will-become-2.1
- Removing stupid message test2 in recognizing actor.

I'm so stupid that no watch this line. :(
sorry about ask you this.
p.s. bad English :roll:

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kLabMouse
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Re: Release OpenKore 2.0.7

#4 Post by kLabMouse »

endwer0 wrote:I use OpenKore 2.0.7 to bot.
But my bot always show test2.
I think that might be somewhere wrong.
Can author fix it or tell me how to do?
thx :lol: ^^

Fixes so far in: what-will-become-2.1
- Removing stupid message test2 in recognizing actor.

I'm so stupid that no watch this line. :(
sorry about ask you this.
p.s. bad English :roll:
Just install SVN CLI client tools, so you can use AutoUpdate.
Then run one of the AutoUpdate exes (better start wx and after that the simple one).

paupaulo999
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Re: Release OpenKore 2.0.7

#5 Post by paupaulo999 »

why does my bot got disconnected after a while ??? pRO valhalla

endwer0
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Re: Release OpenKore 2.0.7

#6 Post by endwer0 »

kLabMouse wrote:
Just install SVN CLI client tools, so you can use AutoUpdate.
Then run one of the AutoUpdate exes (better start wx and after that the simple one).
I started AutoUpdate exes but it just show Chenking OpenKore core files for updates.... Fetching updates.....
Can you fix it or tell me how to do?
Thanks.

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kLabMouse
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Re: Release OpenKore 2.0.7

#7 Post by kLabMouse »

endwer0 wrote:
kLabMouse wrote:
Just install SVN CLI client tools, so you can use AutoUpdate.
Then run one of the AutoUpdate exes (better start wx and after that the simple one).
I started AutoUpdate exes but it just show Chenking OpenKore core files for updates.... Fetching updates.....
Can you fix it or tell me how to do?
Thanks.
See: Little Fix for thous, that downloaded early snapshots from Rapidshare

kaushikmakam
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Re: Release OpenKore 2.0.7

#8 Post by kaushikmakam »

even after overwriting using the patch it say that XSTools.dll missing...help me with this..or can someone give a working patched and updated openkore...

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kLabMouse
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Re: Release OpenKore 2.0.7

#9 Post by kLabMouse »

kaushikmakam wrote:even after overwriting using the patch it say that XSTools.dll missing...help me with this..or can someone give a working patched and updated openkore...
Try to Redownload from SourceForge or from our SVN mirrors.
And... yeah.... Some stupid Anti viruses try to kill XStools.dll.

kaushikmakam
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Re: Release OpenKore 2.0.7

#10 Post by kaushikmakam »

i tried it a lot of times and i dont use any anti virus..

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