[Q] Casting Call Homunculus

Philippines

Moderators: waferbaron, Moderators

Forum rules
This server is currently not maintained and tables folder (including connection info) is outdated. Read the wiki for instructions on how to update those information. Please contribute your updated info. Contact Cozzie to join the team as a regular server supporter.
Message
Author
miedy123456
Noob
Noob
Posts: 17
Joined: 24 Apr 2011, 12:30
Noob?: Yes

[Q] Casting Call Homunculus

#1 Post by miedy123456 »

How can i cast Call Homunculus if my alche/bio died

benj1320
Moderators
Moderators
Posts: 403
Joined: 25 Aug 2008, 14:56
Noob?: No
Location: CyberOne Building , Eastwood
Contact:

Re: [Q] Casting Call Homunculus

#2 Post by benj1320 »

you have to respawn first.
“The moon shines to both guilty and innocent alike..”
The Openkore Manual---Global Forum Rules--The Template

miedy123456
Noob
Noob
Posts: 17
Joined: 24 Apr 2011, 12:30
Noob?: Yes

Re: [Q] Casting Call Homunculus

#3 Post by miedy123456 »

yes yes but after i respawn how to cast homunculus again in openkore

benj1320
Moderators
Moderators
Posts: 403
Joined: 25 Aug 2008, 14:56
Noob?: No
Location: CyberOne Building , Eastwood
Contact:

Re: [Q] Casting Call Homunculus

#4 Post by benj1320 »

Code: Select all

useSelf_skill Call Homunculus {
lvl 5
target 
homunculus_dead 1
target_dead 1
isSelfSkill 1
}
“The moon shines to both guilty and innocent alike..”
The Openkore Manual---Global Forum Rules--The Template

EternalHarvest
Developers
Developers
Posts: 1798
Joined: 05 Dec 2008, 05:42
Noob?: Yes

Re: [Q] Casting Call Homunculus

#5 Post by EternalHarvest »

benj1320 wrote:

Code: Select all

target 
target_dead
isSelfSkill
These options will do nothing in useSelf_skill.

palancho
Human
Human
Posts: 39
Joined: 28 Mar 2017, 03:08
Noob?: Yes

Re: [Q] Casting Call Homunculus

#6 Post by palancho »

benj1320 wrote:

Code: Select all

useSelf_skill Call Homunculus {
lvl 5
target 
homunculus_dead 1
target_dead 1
isSelfSkill 1
}
This one is good for Hom Resurrection, not for Call :(:( Bot is using it all the time regardless homunculus is already called or not.
Anyone got setup for Homunculuc Call with good blocks? Thx in advance!!!

Mortimal
Developers
Developers
Posts: 389
Joined: 01 Nov 2008, 15:31
Noob?: No

Re: [Q] Casting Call Homunculus

#7 Post by Mortimal »

Man.... 6 years...
Please use pin function for uploading your file contents!

palancho
Human
Human
Posts: 39
Joined: 28 Mar 2017, 03:08
Noob?: Yes

Re: [Q] Casting Call Homunculus

#8 Post by palancho »

Mortimal wrote:Man.... 6 years...
Yeah man, but I really need it :) And did not want to make another topic :)
Mortimal You are good dev, maybe You gonna help me?

Mortimal
Developers
Developers
Posts: 389
Joined: 01 Nov 2008, 15:31
Noob?: No

Re: [Q] Casting Call Homunculus

#9 Post by Mortimal »

Code: Select all

attackSkillSlot Call Homunculus {
	lvl 5
	homunculus_dead 1
	isSelfSkill 1
}
Please use pin function for uploading your file contents!

Post Reply