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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 16 Aug 2017, 00:29 
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Joined: 11 Jul 2017, 00:49
Posts: 48
These idiot's idea of catching bots is disabling portals weekly and watching which ones are dumb enough to not go through it properly. I don't give them too much credit. Individual checking of bots doesn't seem to be a thing for these guys which is good news for people with a brain. Their tactics only really catch the very stupid bots.

What i meant by filtering tool dealer is you would have to filter based on the NPC coordinates n such so it doesn't trigger. If a tool dealer magically triggers when your X distance away from where it should be its obviously not the legit one.


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 16 Aug 2017, 01:03 
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Joined: 16 May 2008, 08:28
Posts: 218
Private server anti-bot checks are usually better.

There are too many variations, but as long as you know the conditions, and with the tools that we have, they CAN be bypassed. Your ideas, being a bit more complicated, can be done using eval commands. It is sweet that it actually encourages smart botters to code, beyond just the plain config.

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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 14:19 
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Joined: 21 Aug 2017, 14:12
Posts: 4
hello guys can help me to made script for this reactOnNPC??
Image
i need the red palce i paint to back to be "talk test" to npc


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 14:20 
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Joined: 01 Nov 2008, 15:31
Posts: 361
cant see image... pin it

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Please use pin function for uploading your file contents!


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 14:20 
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Joined: 21 Aug 2017, 14:12
Posts: 4
https://ibb.co/hTzNsQ


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 14:22 
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Joined: 21 Aug 2017, 14:12
Posts: 4
Mortimal wrote:
cant see image... pin it

already can see??


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 14:23 
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Joined: 01 Nov 2008, 15:31
Posts: 361
yes but please provide a text version of that i don't want to retype it -_-

I think this will work:

Code:
reactOnNPC talk text #2~1 {
    type text
    delay 3
    msg_0 [Penjaga]
    msg_1 /.*/
    msg_2 /(.*)/
}

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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 21 Aug 2017, 21:07 
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Joined: 21 Aug 2017, 14:12
Posts: 4
Mortimal wrote:
yes but please provide a text version of that i don't want to retype it -_-

I think this will work:

Code:
reactOnNPC talk text #2~1 {
    type text
    delay 3
    msg_0 [Penjaga]
    msg_1 /.*/
    msg_2 /(.*)/
}

Thx bro, I will try first


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 23 Aug 2017, 00:09 
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Joined: 22 Aug 2017, 02:00
Posts: 2
Hello,

I am having problems regarding this. i captured this when walking to a portal.

Do we have macro for this and where do i put the config?

Any help would be greatly appreciated. Thanks in advance!

Code:
Unknown #50005: Do you want to move?
: Type 'talk cont' to continue talking
------ Responses (Unknown #50005) ------
# Response
0 Yes
1 No
2 Cancel Chat
------------------------------------------------
itself : Type 'talk resp #' to choose a response.


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 Post subject: Re: reactOnNPC v.2.0.2 by hakore
PostPosted: 23 Aug 2017, 00:20 
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Joined: 16 May 2008, 08:28
Posts: 218
This is discussed one page earlier, and also on the first topic you replied to.

Instructions for the plugin is on the first page.

Please try it and come back here if there are problems.

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