Code: Select all
partySkill Resurrection {
lvl 4
dist 9
maxCastTime 0
minCastTime 0
hp
sp > 60
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
manualAI 0
target
target_hp < 5
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead
inInventory
isSelfSkill 0
}
Code: Select all
partySkill Resurrection {
lvl 4
dist 9
maxCastTime 0
minCastTime 0
hp
sp > 60
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 1
inInventory
isSelfSkill 0
}