I noticed this issue was posted on git by another user: https://github.com/OpenKore/openkore/issues/841
It seems others are experiencing this issue, as well.
Search found 19 matches
- 04 Sep 2017, 00:03
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
- 13 Aug 2017, 11:32
- Forum: iRO
- Topic: Packet Parser: Unknown switch: 0AB8 iRO Re:Start
- Replies: 1
- Views: 2905
Re: Packet Parser: Unknown switch: 0AB8 iRO Re:Start
All of mine do the same, priest or not; packet relates to skills - set your bots to not use skills and the parser message goes away. My priest bot will often double-cast the same spell back-to-back when this parser message is thrown - setting a timeout in the skill block does not help with this beha...
- 12 Aug 2017, 11:39
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
Re: Bot moving between kills; routes away then attacks
I am playing on official iRO Chaos; are the default server settings provided by OpenKore incorrect?Mortimal wrote:my opinion u use incorrect settings for ur server... sooo this error occure
- 11 Aug 2017, 22:53
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
Re: Bot moving between kills; routes away then attacks
Same result with check LOS on; even so, there are no obstacles between the bot and the monster when this behavior occurs. Many monsters are only a few cells away from the bot when it routes away prior to attacking.troypogs777 wrote:turn ON check LOS.
- 06 Aug 2017, 20:08
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
Re: Bot moving between kills; routes away then attacks
Dropped attack distance from 2 to 1 and still seeing the issue; I do not believe that I have any of the user settings improperly configured.SkylorD wrote:http://openkore.com/index.php/AttackDistance
- 01 Aug 2017, 21:07
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
Re: Bot moving between kills; routes away then attacks
Happened a few times within the block below. The routing away before attacking stops occurring if I set the attack flag to always aggressive (2) in mon_control; it also does not seem to happen if a monster is already within attack distance, i.e., the bot does not have to move cells before attacking,...
- 31 Jul 2017, 00:30
- Forum: Other OpenKore support
- Topic: Bot moving between kills; routes away then attacks
- Replies: 9
- Views: 8580
Bot moving between kills; routes away then attacks
Issue has been mentioned here, http://forums.openkore.com/viewtopic.php?f=16&t=29466, and here, http://forums.openkore.com/viewtopic.php?f=56&t=8560 After kills, when monsters are on screen and available to attack, the bot will move away from said monsters, then move back to attack them. Appears to ...
- 23 Aug 2015, 23:44
- Forum: Resolved Questions
- Topic: Slow attack after loot
- Replies: 5
- Views: 5467
Re: Slow attack after loot
http://www.openkore.com/index.php/Timeouts.txt It isn't a timeout issue - the bot actually returns to pathing prior to attacking available mobs within its sight, i.e., if its calc route destination is away from the mob, the bot will head that direction first, then return in the opposite direction t...
- 23 Aug 2015, 03:54
- Forum: Resolved Questions
- Topic: Slow attack after loot
- Replies: 5
- Views: 5467
Slow attack after loot
I've noticed that after looting, my bot doesn't immediately attack the next monster onscreen - instead, it will return to its route path, after which it will then return to attack another monster. It is hard to describe, but I have noticed that other bots on the server (iRO) are doing the same thing...
- 12 Jun 2015, 18:55
- Forum: iRO
- Topic: Packet Parser: Unknown switch: 01A9
- Replies: 2
- Views: 2262
Re: Packet Parser: Unknown switch: 01A9
No, doesn't seem to trigger the error.