Search found 19 matches

by zCasanova
04 Sep 2017, 00:03
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Re: Bot moving between kills; routes away then attacks

I noticed this issue was posted on git by another user: https://github.com/OpenKore/openkore/issues/841

It seems others are experiencing this issue, as well.
by zCasanova
13 Aug 2017, 11:32
Forum: iRO
Topic: Packet Parser: Unknown switch: 0AB8 iRO Re:Start
Replies: 1
Views: 2894

Re: Packet Parser: Unknown switch: 0AB8 iRO Re:Start

All of mine do the same, priest or not; packet relates to skills - set your bots to not use skills and the parser message goes away. My priest bot will often double-cast the same spell back-to-back when this parser message is thrown - setting a timeout in the skill block does not help with this beha...
by zCasanova
12 Aug 2017, 11:39
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Re: Bot moving between kills; routes away then attacks

Mortimal wrote:my opinion u use incorrect settings for ur server... sooo this error occure
I am playing on official iRO Chaos; are the default server settings provided by OpenKore incorrect?
by zCasanova
11 Aug 2017, 22:53
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Re: Bot moving between kills; routes away then attacks

troypogs777 wrote:turn ON check LOS.
Same result with check LOS on; even so, there are no obstacles between the bot and the monster when this behavior occurs. Many monsters are only a few cells away from the bot when it routes away prior to attacking.
by zCasanova
06 Aug 2017, 20:08
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Re: Bot moving between kills; routes away then attacks

Dropped attack distance from 2 to 1 and still seeing the issue; I do not believe that I have any of the user settings improperly configured.
by zCasanova
01 Aug 2017, 21:07
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Re: Bot moving between kills; routes away then attacks

Happened a few times within the block below. The routing away before attacking stops occurring if I set the attack flag to always aggressive (2) in mon_control; it also does not seem to happen if a monster is already within attack distance, i.e., the bot does not have to move cells before attacking,...
by zCasanova
31 Jul 2017, 00:30
Forum: Other OpenKore support
Topic: Bot moving between kills; routes away then attacks
Replies: 9
Views: 8493

Bot moving between kills; routes away then attacks

Issue has been mentioned here, http://forums.openkore.com/viewtopic.php?f=16&t=29466, and here, http://forums.openkore.com/viewtopic.php?f=56&t=8560 After kills, when monsters are on screen and available to attack, the bot will move away from said monsters, then move back to attack them. Appears to ...
by zCasanova
23 Aug 2015, 23:44
Forum: Resolved Questions
Topic: Slow attack after loot
Replies: 5
Views: 5458

Re: Slow attack after loot

http://www.openkore.com/index.php/Timeouts.txt It isn't a timeout issue - the bot actually returns to pathing prior to attacking available mobs within its sight, i.e., if its calc route destination is away from the mob, the bot will head that direction first, then return in the opposite direction t...
by zCasanova
23 Aug 2015, 03:54
Forum: Resolved Questions
Topic: Slow attack after loot
Replies: 5
Views: 5458

Slow attack after loot

I've noticed that after looting, my bot doesn't immediately attack the next monster onscreen - instead, it will return to its route path, after which it will then return to attack another monster. It is hard to describe, but I have noticed that other bots on the server (iRO) are doing the same thing...
by zCasanova
12 Jun 2015, 18:55
Forum: iRO
Topic: Packet Parser: Unknown switch: 01A9
Replies: 2
Views: 2258

Re: Packet Parser: Unknown switch: 01A9

No, doesn't seem to trigger the error.