Search found 25 matches
- 27 Apr 2015, 05:20
- Forum: Other OpenKore support
- Topic: [help] how to "mob"
- Replies: 2
- Views: 2431
Re: [help] how to "mob"
awesome mate thanks alot! (ill try it out as soon as i have time )
- 07 Apr 2015, 06:09
- Forum: Other OpenKore support
- Topic: [help] how to "mob"
- Replies: 2
- Views: 2431
[help] how to "mob"
hello, i'm planning to bot on a high aggression map but i honestly have no clue how to do what i want. i want it to follow a specific path (no sweat there) and just attack if theres >= x mobs .... which is my problem, anyone got any thoughts? i heard some guy named "acb123" or something like it i fo...
- 02 Mar 2015, 16:31
- Forum: Other Plugins
- Topic: [alertsound] plugin - plays sounds on certain events
- Replies: 76
- Views: 76649
Re: [alertsound] plugin - plays sounds on certain events
thanks alot!
directly tested it, amazing thanks alot once again! i hope others also like this xD
time to update my little friends
directly tested it, amazing thanks alot once again! i hope others also like this xD
time to update my little friends
- 01 Mar 2015, 12:21
- Forum: Other Plugins
- Topic: [alertsound] plugin - plays sounds on certain events
- Replies: 76
- Views: 76649
alertsound plugin detect ANY player
hello, eeeh i've been using the alertsound plugin for a bit now and im pretty fond of it, but there's one thing i want it to do but im not sure how to and i cant really find anything on it.... so if anyone got any thoughts/help i'd appreciate it.. i want it to make a sound when ANY player pops up to...
- 07 Feb 2015, 17:58
- Forum: Other Plugins
- Topic: Kadiliman Plugin v 1.3 - ChatBot by Kali
- Replies: 143
- Views: 147134
Re: Kadiliman Plugin v 1.3 - ChatBot by Kali
ok,hope you got more of a clue of what's going on :P and thanks for the time mate .pl file package kadiliman; # # This plugin is licensed under the GNU GPL # Copyright 2005 by kaliwanagan, now know as Kali # Ported by Thrice aka Noface # Adds by Mucilon # Version 1.3 - 03/04/2008 # -----------------...
- 06 Feb 2015, 09:24
- Forum: Other Plugins
- Topic: Kadiliman Plugin v 1.3 - ChatBot by Kali
- Replies: 143
- Views: 147134
Re: Kadiliman Plugin v 1.3 - ChatBot by Kali
of the pm or pl? file or both?
- 04 Feb 2015, 08:07
- Forum: Other Plugins
- Topic: Kadiliman Plugin v 1.3 - ChatBot by Kali
- Replies: 143
- Views: 147134
Re: Kadiliman Plugin v 1.3 - ChatBot by Kali
soooo even though this has been quiet for a while, ehm i found this plugin in the SVN folder and it looks pretty amazing, after about a day of changing stuff i finally got it to "learn" yay~ buuut here's the problem i run into, it does wipe my lines.txt each time it restarts too..... i changed the p...
- 03 Feb 2015, 19:45
- Forum: Frequently Asked Questions & Guides
- Topic: Automatic OBB/OPB/GB opening and sorting
- Replies: 15
- Views: 49255
Re: Automatic OBB/OPB/GB opening and sorting
sir, i love you for this. it may be unrelated to what i was doing and looking for but this actually solves one of issues of trash gear clogging the storage therefor, many thanks. also, the file is removed apparently it might be nice if someone could reupload it for the people but i guess what's good...
- 27 Jan 2015, 04:57
- Forum: Macro Plugin
- Topic: how to use macro buy something at npc help plz
- Replies: 8
- Views: 10781
Re: how to use macro buy something at npc help plz
ehm this may be somewhat really late, but i was trying to do something similiar essentially this was my line (in macro) to buy 100 white potions at the npc i used 2 lines for the buying of items : 1 line to move to the npc and another to buy the item do talknpc 126 76 b b5,100 e as simple explainati...
- 01 Dec 2014, 04:37
- Forum: Other OpenKore support
- Topic: priest buffing into oblivion issue
- Replies: 2
- Views: 2362
Re: priest buffing into oblivion issue
sorry for the late reply, but thanks mate it actually works, i already did try it before with the "target_whenStatusInactive" but for some reason it's still ignoring that, it does however use the timeout now which i'm still happy about haha, this beats having to write 2 macro blocks per skill per ch...