atleast its moving...
@Azara-san
i remembered kore-ro used to have multiple ip warning, can we have the script please ;D
Search found 58 matches
- 17 Jul 2010, 04:30
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
- 15 Jul 2010, 04:31
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
shin? i know ur hiding somewhere make us the banner and logo pls
- 11 Jul 2010, 02:41
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
glad to see everything is moving forward. im offline for 1 week (vacation, and nope... im not with pranav ) see u ingame guys, gals, guygals
temp discussion place http://www.facebook.com/group.php?gid=2 ... ref=search
temp discussion place http://www.facebook.com/group.php?gid=2 ... ref=search
- 29 Jun 2010, 23:30
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
awaiting Sir Scarya for more information , add my emust@live.com.my or mynickismust@yahoo.com
- 28 Jun 2010, 03:04
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
Kind of pointless....since it'll all be bots. sorry for comenting without reading tru... yeps... it might be pointless but we will see most of the bots running around there :D removed[constructive comments please since we are working on it. for what? ;) a little thanks and good luck will helps too]
- 27 Jun 2010, 23:09
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
1) @noks wont be implement since we already implement @autoloot and @alootid 2) no bots allowed in the community event such as pvp,gvg, woe(bot warper and healer at respawn/camp is allowed) and etc. as far as im concern, there no way to detect bots in those field, (im not going to approved checking ...
- 26 Jun 2010, 12:56
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
planned event (after official release): 1) 99 trans race: be the 1st to trans and receive rewards, how i judge? after u reaches 99 trans, do @time and screen capture, then do @request "I REACH 99 TRANS ALREADY" bored...? guess what.... its by class even, meaning we got prize for every char (not appl...
- 25 Jun 2010, 22:56
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
by the way all custom function that serves to give the players convenience should have the cost scaled up exponentially. This enables it so it is accessible for lower level characters and not impact end game much. Cozzie there a few info we need to get from sir scarya, but im assure u we are workin...
- 24 Jun 2010, 02:19
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
stamped and approved :D Dear Openkore mods... can we use http://www.openkore-ro.com (slogans: now openkore got its own ro server)? or we sticks to http://www.kore-rov2.com (everyone are welcome - even BOTS)? [edit] confirmed www.openkore-ro.com "the official openkore ragnarok server" but we still ca...
- 23 Jun 2010, 00:18
- Forum: Other OpenKore support
- Topic: Kore-RO v2 brainstorm thread
- Replies: 172
- Views: 115912
Re: Kore-RO v2 brainstorm thread
Azara-sama! please support us, im accidentally "project leader" and hopes when everything goes well, i can just be regular player :D most of the rules will be ported from the old kore ro, (thats i can remember) we also bring the same concept that's as close as official server as posible. Any advice ...