Search found 19 matches

by allanon256
27 Apr 2016, 16:16
Forum: Private Servers
Topic: <<< Anti BotKiller >>>
Replies: 55
Views: 285580

Re: <<< Anti BotKiller >>>

ivan243 wrote:help me pls. how to change this to input numbers only. Thanks
automacro antibot {
console /Slot Machine\#slot\d-\d\:\s.\s(.*)\s.+$/i
call {
pause 1
do talk text $.lastMatch1
}
}
Possibly by using

Code: Select all

do talk num $.lastMatch1
?
by allanon256
27 Apr 2016, 16:11
Forum: Share your macro's
Topic: DreamerRO Casino macro
Replies: 22
Views: 40157

Re: DreamerRO Casino macro

Sir can i ask ? what is the meaning of this "\d-\d\:\s.\s(.*)\s.+$/i" thanks! That is a regular expression, which translates to: a number, then a dash, then a number, then a colon, then a space, then one character (anything!), then a space, then any sequence of characters, then a space, then any se...
by allanon256
02 Mar 2016, 14:05
Forum: Frequently Asked Questions & Guides
Topic: Moving source code to GitHub from SVN
Replies: 45
Views: 1640337

Re: Moving to GitHub

username on SourceForge: sofax222 We've already done the migration, so we can't change the history anymore. But according to rachelfish, you can still link your github account and have the history work correctly by adding your sourceforge email address to your github account. Just add "sofax222@use...
by allanon256
19 Feb 2016, 12:58
Forum: Resolved Questions
Topic: Packet Parser 0914 and 0915
Replies: 6
Views: 4606

Re: Packet Parser 0914 and 0915

Maybe the server you're on has upgraded? Packet 0914 is actor_moved and 0915 is actor_exists in Network/Receive/ServerType0.pm. If you think those are right for your server, try adding them to the recvpackets.txt for your server.
by allanon256
17 Feb 2016, 19:14
Forum: Other OpenKore support
Topic: AFK - Homunculus do not attack.
Replies: 2
Views: 5316

Re: AFK - Homunculus do not attack.

Have you tried setting homunculus_attackAuto? # Aggressive attack. homunculus_attackAuto 2 # Attack monsters party attacks. homunculus_attackAuto_party 1 # Control-click attack (without this, only use skills). homunculus_attackUseWeapon 1 # Follow owner. homunculus_followDistanceMin 1 homunculus_fol...
by allanon256
19 Apr 2015, 00:30
Forum: Other OpenKore support
Topic: Skill Spam as fast as possible?
Replies: 3
Views: 3816

Re: Skill Spam as fast as possible?

To do this as fast as possible, you have to bypass the skill cast AI, which means that you can't use attackSkillSlot or any variation of "sl 83 x y". The following macro would probably work, with a delay between casts of 0.1 seconds (adjust to however fast you want to send the skill). macro spam_ski...
by allanon256
03 Jan 2015, 18:45
Forum: Feature suggestions
Topic: The times of "Rolling Cutter"
Replies: 9
Views: 31913

Re: The times of "Rolling Cutter"

I've modified the code to set the number of Rolling Cutter counters in the "spirit" counter (just like Gunslinger coins and Warlock amulets). The console will also display the number of Rolling Cutter counters you currently have. http://sourceforge.net/p/openkore/code/8938/ You are casting Rolling C...
by allanon256
24 Oct 2014, 20:10
Forum: Developers Corner
Topic: Curses Console Interface improvements
Replies: 1
Views: 4247

Curses Console Interface improvements

I recently made the curses console interface remember command history, and made it possible to re-arrange the progress bars at the top of the screen. I'm wondering: does anybody (other than me) use the curses interface? If so, do you have any suggestions for useful progress bars? If you've never tri...
by allanon256
12 Sep 2014, 18:59
Forum: iRO
Topic: Vending bot problem! ;(
Replies: 1
Views: 3011

Re: Vending bot problem! ;(

Are you sure you have the correct item names? The "+9 Triple Critical Dagger [3]" looks suspicious; Kore generally formats item names like "+9 Dagger [Soldier Skeleton*3] [3]" instead.

Try running the "cart" command on the console, it'll show you what Kore thinks your cart's item names are.
by allanon256
20 Aug 2014, 19:11
Forum: iRO
Topic: "Inventory is empty" problem
Replies: 58
Views: 28897

Re: "Inventory is empty" problem

The shadow gears update broke the inventory/cart/storage packets.

This is fixed in latest svn.